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-rw-r--r--src/game/ObjectMgr.cpp12
1 files changed, 8 insertions, 4 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index 87706bc68a1..aead2c68964 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -3900,19 +3900,22 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
if(float(tmp.datalong2) > DEFAULT_VISIBILITY_DISTANCE)
{
- sLog.outErrorDb("Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u",tablename,tmp.datalong2,tmp.id);
+ sLog.outErrorDb("Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u",
+ tablename,tmp.datalong2,tmp.id);
continue;
}
if(tmp.datalong2 && float(tmp.datalong2) > DEFAULT_VISIBILITY_DISTANCE)
{
- sLog.outErrorDb("Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, max distance is %u or 0 for disable distance check",tablename,tmp.datalong2,tmp.id,uint32(DEFAULT_VISIBILITY_DISTANCE));
+ sLog.outErrorDb("Table `%s` has too large distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, max distance is %f or 0 for disable distance check",
+ tablename,tmp.datalong2,tmp.id,DEFAULT_VISIBILITY_DISTANCE);
continue;
}
if(tmp.datalong2 && float(tmp.datalong2) < INTERACTION_DISTANCE)
{
- sLog.outErrorDb("Table `%s` has too small distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, min distance is %u or 0 for disable distance check",tablename,tmp.datalong2,tmp.id,uint32(INTERACTION_DISTANCE));
+ sLog.outErrorDb("Table `%s` has too small distance (%u) for exploring objective complete in `datalong2` in SCRIPT_COMMAND_QUEST_EXPLORED in `datalong` for script id %u, min distance is %f or 0 for disable distance check",
+ tablename,tmp.datalong2,tmp.id,INTERACTION_DISTANCE);
continue;
}
@@ -3924,7 +3927,8 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
{
if(!sSpellStore.LookupEntry(tmp.datalong))
{
- sLog.outErrorDb("Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_REMOVE_AURA or SCRIPT_COMMAND_CAST_SPELL for script id %u",tablename,tmp.datalong,tmp.id);
+ sLog.outErrorDb("Table `%s` using non-existent spell (id: %u) in SCRIPT_COMMAND_REMOVE_AURA or SCRIPT_COMMAND_CAST_SPELL for script id %u",
+ tablename,tmp.datalong,tmp.id);
continue;
}
break;