diff options
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r-- | src/game/ObjectMgr.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 9054969b733..2f4bad688ef 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -115,7 +115,7 @@ bool SpellClickInfo::IsFitToRequirements(Player const* player, Creature const * if(questStart) { // not in expected required quest state - if (!player || ((!questStartCanActive || !player->IsActiveQuest(questStart)) && !player->GetQuestRewardStatus(questStart))) + if(!player || (!questStartCanActive || !player->IsActiveQuest(questStart)) && !player->GetQuestRewardStatus(questStart)) return false; } @@ -878,8 +878,8 @@ void ObjectMgr::ConvertCreatureAddonAuras(CreatureDataAddon* addon, char const* // replace by new structures array const_cast<CreatureDataAddonAura*&>(addon->auras) = new CreatureDataAddonAura[val.size()/2+1]; - uint32 i=0; - for(uint32 j = 0; j < val.size()/2; ++j) + int i=0; + for(uint32 j=0;j<val.size()/2;++j) { CreatureDataAddonAura& cAura = const_cast<CreatureDataAddonAura&>(addon->auras[i]); cAura.spell_id = (uint32)val[2*j+0]; @@ -1301,7 +1301,7 @@ void ObjectMgr::LoadCreatures() if(heroicCreatures.find(data.id)!=heroicCreatures.end()) { - sLog.outErrorDb("Table `creature` have creature (GUID: %u) that listed as heroic template (entry: %u) in `creature_template`, skipped.",guid,data.id ); + sLog.outErrorDb("Table `creature` have creature (GUID: %u) that listed as heroic template in `creature_template_substitution`, skipped.",guid,data.id ); continue; } @@ -3823,8 +3823,8 @@ void ObjectMgr::LoadQuests() bool found = false; for(uint8 k = 0; k < 3; ++k) { - if ((spellInfo->Effect[k] == SPELL_EFFECT_QUEST_COMPLETE && uint32(spellInfo->EffectMiscValue[k]) == qinfo->QuestId) || - spellInfo->Effect[k] == SPELL_EFFECT_SEND_EVENT) + if( spellInfo->Effect[k]==SPELL_EFFECT_QUEST_COMPLETE && uint32(spellInfo->EffectMiscValue[k])==qinfo->QuestId || + spellInfo->Effect[k]==SPELL_EFFECT_SEND_EVENT) { found = true; break; @@ -7631,7 +7631,7 @@ bool PlayerCondition::Meets(Player const * player) const case CONDITION_REPUTATION_RANK: { FactionEntry const* faction = sFactionStore.LookupEntry(value1); - return faction && player->GetReputationMgr().GetRank(faction) >= int32(value2); + return faction && player->GetReputationMgr().GetRank(faction) >= value2; } case CONDITION_TEAM: return player->GetTeam() == value1; |