diff options
Diffstat (limited to 'src/game/ObjectMgr.cpp')
-rw-r--r-- | src/game/ObjectMgr.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp index 4a5c0bbdf0b..898299dc076 100644 --- a/src/game/ObjectMgr.cpp +++ b/src/game/ObjectMgr.cpp @@ -5513,11 +5513,6 @@ void ObjectMgr::SetHighestGuids() delete result; } - // pet guids are not saved to DB, set to 0 (pet guid != pet id) - m_hiPetGuid = 0; - // same for vehicles - m_hiVehicleGuid = 0; - result = CharacterDatabase.Query( "SELECT MAX(guid) FROM item_instance" ); if( result ) { @@ -5671,7 +5666,6 @@ uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh) } return m_hiPetGuid++; case HIGHGUID_VEHICLE: - ++m_hiVehicleGuid; if(m_hiVehicleGuid>=0x00FFFFFF) { sLog.outError("Vehicle guid overflow!! Can't continue, shutting down server. "); |