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-rw-r--r--src/game/ObjectMgr.cpp18
1 files changed, 18 insertions, 0 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index 1045cf982d2..6326ac7ff7a 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -1163,6 +1163,24 @@ void ObjectMgr::LoadGameobjects()
int16 gameEvent = fields[16].GetInt16();
int16 PoolId = fields[17].GetInt16();
+ if(data.rotation2 < -1.0f || data.rotation2 > 1.0f)
+ {
+ sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with invalid rotation2 (%f) value, skip",guid,data.id,data.rotation2 );
+ continue;
+ }
+
+ if(data.rotation3 < -1.0f || data.rotation3 > 1.0f)
+ {
+ sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with invalid rotation3 (%f) value, skip",guid,data.id,data.rotation3 );
+ continue;
+ }
+
+ if(!MapManager::IsValidMapCoord(data.mapid,data.posX,data.posY,data.posZ,data.orientation))
+ {
+ sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with invalid coordinates, skip",guid,data.id );
+ continue;
+ }
+
if(data.phaseMask==0)
{
sLog.outErrorDb("Table `gameobject` have gameobject (GUID: %u Entry: %u) with `phaseMask`=0 (not visible for anyone), set to 1.",guid,data.id );