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-rw-r--r--src/game/ObjectMgr.cpp9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index 9203436f527..c4cdc057815 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -869,6 +869,15 @@ void ObjectMgr::LoadCreatureTemplates()
sLog.outErrorDb("Creature (Entry: %u) has non-existing PetSpellDataId (%u)", cInfo->Entry, cInfo->PetSpellDataId);
}
+ for(int i = 0; i < CREATURE_MAX_SPELLS; ++i)
+ {
+ if(cInfo->spells[i] && !sSpellStore.LookupEntry(cInfo->spells[i]))
+ {
+ sLog.outErrorDb("Creature (Entry: %u) has non-existing Spell%d (%u), set to 0", cInfo->Entry, i+1,cInfo->spells[i]);
+ const_cast<CreatureInfo*>(cInfo)->spells[i] = 0;
+ }
+ }
+
if(cInfo->MovementType >= MAX_DB_MOTION_TYPE)
{
sLog.outErrorDb("Creature (Entry: %u) has wrong movement generator type (%u), ignore and set to IDLE.",cInfo->Entry,cInfo->MovementType);