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-rw-r--r--src/game/ObjectMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index ec300715f86..98594519a92 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -1386,7 +1386,7 @@ void ObjectMgr::RemoveCreatureFromGrid(uint32 guid, CreatureData const* data)
}
}
-uint32 ObjectMgr::AddGameObject(uint32 entry, uint32 mapId, float x, float y, float z, float o, uint32 spawntimedelay, float rotation0, float rotation1, float rotation2, float rotation3)
+uint32 ObjectMgr::AddGOData(uint32 entry, uint32 mapId, float x, float y, float z, float o, uint32 spawntimedelay, float rotation0, float rotation1, float rotation2, float rotation3)
{
GameObjectInfo const* goinfo = GetGameObjectInfo(entry);
if (!goinfo)
@@ -1433,7 +1433,7 @@ uint32 ObjectMgr::AddGameObject(uint32 entry, uint32 mapId, float x, float y, fl
return guid;
}
-uint32 ObjectMgr::AddCreature(uint32 entry, uint32 team, uint32 mapId, float x, float y, float z, float o, uint32 spawntimedelay)
+uint32 ObjectMgr::AddCreData(uint32 entry, uint32 team, uint32 mapId, float x, float y, float z, float o, uint32 spawntimedelay)
{
CreatureInfo const *cInfo = GetCreatureTemplate(entry);
if(!cInfo)