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-rw-r--r--src/game/ObjectMgr.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/ObjectMgr.cpp b/src/game/ObjectMgr.cpp
index 75f5ab8273e..070e171f9fc 100644
--- a/src/game/ObjectMgr.cpp
+++ b/src/game/ObjectMgr.cpp
@@ -6463,7 +6463,7 @@ bool ObjectMgr::LoadTrinityStrings(DatabaseType& db, char const* table, int32 mi
bar.step();
sLog.outString("");
- if(min_value > 0) // error only in case internal strings
+ if(min_value == MIN_TRINITY_STRING_ID) // error only in case internal strings
sLog.outErrorDb(">> Loaded 0 trinity strings. DB table `%s` is empty. Cannot continue.",table);
else
sLog.outString(">> Loaded 0 string templates. DB table `%s` is empty.",table);
@@ -6529,7 +6529,7 @@ bool ObjectMgr::LoadTrinityStrings(DatabaseType& db, char const* table, int32 mi
delete result;
sLog.outString();
- if(min_value > 0) // internal Trinity strings
+ if(min_value == MIN_TRINITY_STRING_ID) // internal Trinity strings
sLog.outString( ">> Loaded %u Trinity strings from table %s", count,table);
else
sLog.outString( ">> Loaded %u string templates from %s", count,table);