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-rw-r--r--src/game/ObjectMgr.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h
index 01fb9351404..eaf07245980 100644
--- a/src/game/ObjectMgr.h
+++ b/src/game/ObjectMgr.h
@@ -489,7 +489,7 @@ class ObjectMgr
if (race >= MAX_RACES) return NULL;
if (class_ >= MAX_CLASSES) return NULL;
PlayerInfo const* info = &playerInfo[race][class_];
- if (info->displayId_m==0 || info->displayId_f==0) return NULL;
+ if (info->displayId_m == 0 || info->displayId_f == 0) return NULL;
return info;
}
void GetPlayerLevelInfo(uint32 race, uint32 class_, uint8 level, PlayerLevelInfo* info) const;
@@ -763,7 +763,7 @@ class ObjectMgr
CreatureData const* GetCreatureData(uint32 guid) const
{
CreatureDataMap::const_iterator itr = mCreatureDataMap.find(guid);
- if (itr==mCreatureDataMap.end()) return NULL;
+ if (itr == mCreatureDataMap.end()) return NULL;
return &itr->second;
}
CreatureData& NewOrExistCreatureData(uint32 guid) { return mCreatureDataMap[guid]; }
@@ -777,49 +777,49 @@ class ObjectMgr
CreatureLocale const* GetCreatureLocale(uint32 entry) const
{
CreatureLocaleMap::const_iterator itr = mCreatureLocaleMap.find(entry);
- if (itr==mCreatureLocaleMap.end()) return NULL;
+ if (itr == mCreatureLocaleMap.end()) return NULL;
return &itr->second;
}
GameObjectLocale const* GetGameObjectLocale(uint32 entry) const
{
GameObjectLocaleMap::const_iterator itr = mGameObjectLocaleMap.find(entry);
- if (itr==mGameObjectLocaleMap.end()) return NULL;
+ if (itr == mGameObjectLocaleMap.end()) return NULL;
return &itr->second;
}
ItemLocale const* GetItemLocale(uint32 entry) const
{
ItemLocaleMap::const_iterator itr = mItemLocaleMap.find(entry);
- if (itr==mItemLocaleMap.end()) return NULL;
+ if (itr == mItemLocaleMap.end()) return NULL;
return &itr->second;
}
QuestLocale const* GetQuestLocale(uint32 entry) const
{
QuestLocaleMap::const_iterator itr = mQuestLocaleMap.find(entry);
- if (itr==mQuestLocaleMap.end()) return NULL;
+ if (itr == mQuestLocaleMap.end()) return NULL;
return &itr->second;
}
NpcTextLocale const* GetNpcTextLocale(uint32 entry) const
{
NpcTextLocaleMap::const_iterator itr = mNpcTextLocaleMap.find(entry);
- if (itr==mNpcTextLocaleMap.end()) return NULL;
+ if (itr == mNpcTextLocaleMap.end()) return NULL;
return &itr->second;
}
PageTextLocale const* GetPageTextLocale(uint32 entry) const
{
PageTextLocaleMap::const_iterator itr = mPageTextLocaleMap.find(entry);
- if (itr==mPageTextLocaleMap.end()) return NULL;
+ if (itr == mPageTextLocaleMap.end()) return NULL;
return &itr->second;
}
GossipMenuItemsLocale const* GetGossipMenuItemsLocale(uint32 entry) const
{
GossipMenuItemsLocaleMap::const_iterator itr = mGossipMenuItemsLocaleMap.find(entry);
- if (itr==mGossipMenuItemsLocaleMap.end()) return NULL;
+ if (itr == mGossipMenuItemsLocaleMap.end()) return NULL;
return &itr->second;
}
PointOfInterestLocale const* GetPointOfInterestLocale(uint32 poi_id) const
{
PointOfInterestLocaleMap::const_iterator itr = mPointOfInterestLocaleMap.find(poi_id);
- if (itr==mPointOfInterestLocaleMap.end()) return NULL;
+ if (itr == mPointOfInterestLocaleMap.end()) return NULL;
return &itr->second;
}
@@ -835,7 +835,7 @@ class ObjectMgr
GameObjectData const* GetGOData(uint32 guid) const
{
GameObjectDataMap::const_iterator itr = mGameObjectDataMap.find(guid);
- if (itr==mGameObjectDataMap.end()) return NULL;
+ if (itr == mGameObjectDataMap.end()) return NULL;
return &itr->second;
}
GameObjectData& NewGOData(uint32 guid) { return mGameObjectDataMap[guid]; }
@@ -844,7 +844,7 @@ class ObjectMgr
TrinityStringLocale const* GetTrinityStringLocale(int32 entry) const
{
TrinityStringLocaleMap::const_iterator itr = mTrinityStringLocaleMap.find(entry);
- if (itr==mTrinityStringLocaleMap.end()) return NULL;
+ if (itr == mTrinityStringLocaleMap.end()) return NULL;
return &itr->second;
}
const char *GetTrinityString(int32 entry, int locale_idx) const;
@@ -901,7 +901,7 @@ class ObjectMgr
GameTele const* GetGameTele(uint32 id) const
{
GameTeleMap::const_iterator itr = m_GameTeleMap.find(id);
- if (itr==m_GameTeleMap.end()) return NULL;
+ if (itr == m_GameTeleMap.end()) return NULL;
return &itr->second;
}
GameTele const* GetGameTele(const std::string& name) const;