diff options
Diffstat (limited to 'src/game/ObjectMgr.h')
-rw-r--r-- | src/game/ObjectMgr.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h index b770c3044a4..a3c39f18fc9 100644 --- a/src/game/ObjectMgr.h +++ b/src/game/ObjectMgr.h @@ -754,8 +754,8 @@ class ObjectMgr void RemoveCreatureFromGrid(uint32 guid, CreatureData const* data); void AddGameobjectToGrid(uint32 guid, GameObjectData const* data); void RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data); - uint32 AddGameObject(uint32 entry, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0, float rotation0 = 0, float rotation1 = 0, float rotation2 = 0, float rotation3 = 0); - uint32 AddCreature(uint32 entry, uint32 team, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0); + uint32 AddGOData(uint32 entry, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0, float rotation0 = 0, float rotation1 = 0, float rotation2 = 0, float rotation3 = 0); + uint32 AddCreData(uint32 entry, uint32 team, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0); // reserved names void LoadReservedPlayersNames(); |