diff options
Diffstat (limited to 'src/game/ObjectMgr.h')
| -rw-r--r-- | src/game/ObjectMgr.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/game/ObjectMgr.h b/src/game/ObjectMgr.h index ca4093f875a..ae1222cccfb 100644 --- a/src/game/ObjectMgr.h +++ b/src/game/ObjectMgr.h @@ -708,7 +708,7 @@ class ObjectMgr } const char *GetTrinityString(int32 entry, int locale_idx) const; const char *GetTrinityStringForDBCLocale(int32 entry) const { return GetTrinityString(entry,DBCLocaleIndex); } - int32 GetDBCLocaleIndex() const { return DBCLocaleIndex; } + int32 GetDBCLocaleIndex() const { return DBCLocaleIndex; } void SetDBCLocaleIndex(uint32 lang) { DBCLocaleIndex = GetIndexForLocale(LocaleConstant(lang)); } void AddCorpseCellData(uint32 mapid, uint32 cellid, uint32 player_guid, uint32 instance); @@ -725,6 +725,8 @@ class ObjectMgr void RemoveCreatureFromGrid(uint32 guid, CreatureData const* data); void AddGameobjectToGrid(uint32 guid, GameObjectData const* data); void RemoveGameobjectFromGrid(uint32 guid, GameObjectData const* data); + uint32 AddGameObject(uint32 entry, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0, float rotation0 = 0, float rotation1 = 0, float rotation2 = 0, float rotation3 = 0); + uint32 AddCreature(uint32 entry, uint32 team, uint32 map, float x, float y, float z, float o, uint32 spawntimedelay = 0); // reserved names void LoadReservedPlayersNames(); |
