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-rw-r--r--src/game/Opcodes.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Opcodes.h b/src/game/Opcodes.h
index 4d3be8220c2..a020a7a28d7 100644
--- a/src/game/Opcodes.h
+++ b/src/game/Opcodes.h
@@ -904,7 +904,7 @@ enum Opcodes
SMSG_LFG_PROPOSAL_DECLINED = 0x361, // SMSG uint32, uint8, uint32, uint32, uint8, for (uint8) {uint32,uint8,uint8,uint8,uint8}
CMSG_LFG_PROPOSAL_RESULT = 0x362, // CMSG AcceptProposal, RejectProposal
SMSG_LFG_ROLE_CHECK = 0x363, // SMSG uint32, uint8, for (uint8) uint32, uint8, for (uint8) { uint64, uint8, uint32, uint8, }
- SMSG_LFG_ROLE_CHECK_FAILED_RESULT = 0x364, // SMSG uint32 unk, uint32, if (unk==6) { uint8 count, for (count) uint64 }
+ SMSG_LFG_ROLE_CHECK_FAILED_RESULT = 0x364, // SMSG uint32 unk, uint32, if (unk == 6) { uint8 count, for (count) uint64 }
SMSG_LFG_QUEUE_STATUS_UPDATE = 0x365, // SMSG uint32 dungeon, uint32 lfgtype, uint32, uint32, uint32, uint32, uint8, uint8, uint8, uint8
CMSG_SET_LFG_COMMENT = 0x366, // CMSG SetLFGComment
SMSG_LFG_LFG_PROPOSAL_INFO = 0x367, // SMSG uint8, if (uint8) { uint8, uint8, uint8, uint8, if (uint8) for (uint8) uint32, string}
@@ -1329,10 +1329,10 @@ enum Opcodes
/// Player state
enum SessionStatus
{
- STATUS_AUTHED = 0, ///< Player authenticated (_player==NULL, m_playerRecentlyLogout = false or will be reset before handler call, m_GUID have garbage)
+ STATUS_AUTHED = 0, ///< Player authenticated (_player == NULL, m_playerRecentlyLogout = false or will be reset before handler call, m_GUID have garbage)
STATUS_LOGGEDIN, ///< Player in game (_player!=NULL, m_GUID == _player->GetGUID(), inWorld())
STATUS_TRANSFER, ///< Player transferring to another map (_player!=NULL, m_GUID == _player->GetGUID(), !inWorld())
- STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, ///< _player!= NULL or _player==NULL && m_playerRecentlyLogout, m_GUID store last _player guid)
+ STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT, ///< _player!= NULL or _player == NULL && m_playerRecentlyLogout, m_GUID store last _player guid)
STATUS_NEVER ///< Opcode not accepted from client (deprecated or server side only)
};