diff options
Diffstat (limited to 'src/game/OutdoorPvPEP.cpp')
-rw-r--r-- | src/game/OutdoorPvPEP.cpp | 110 |
1 files changed, 55 insertions, 55 deletions
diff --git a/src/game/OutdoorPvPEP.cpp b/src/game/OutdoorPvPEP.cpp index 856bd81075f..1ffa05c5a2c 100644 --- a/src/game/OutdoorPvPEP.cpp +++ b/src/game/OutdoorPvPEP.cpp @@ -37,10 +37,10 @@ OPvPCapturePointEP_EWT::OPvPCapturePointEP_EWT(OutdoorPvP *pvp) void OPvPCapturePointEP_EWT::ChangeState() { - if(fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out! + if (fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out! { // if changing from controlling alliance to horde or vice versa - if( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State ) + if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State ) { sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_EWT_A)); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = 0; @@ -56,24 +56,24 @@ void OPvPCapturePointEP_EWT::ChangeState() switch(m_State) { case OBJECTIVESTATE_ALLIANCE: - if(m_value == m_maxValue) + if (m_value == m_maxValue) m_TowerState = EP_TS_A; else m_TowerState = EP_TS_A_P; artkit = 2; SummonSupportUnitAtNorthpassTower(ALLIANCE); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = ALLIANCE; - if(m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_A)); + if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_A)); break; case OBJECTIVESTATE_HORDE: - if(m_value == -m_maxValue) + if (m_value == -m_maxValue) m_TowerState = EP_TS_H; else m_TowerState = EP_TS_H_P; artkit = 1; SummonSupportUnitAtNorthpassTower(HORDE); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_EWT] = HORDE; - if(m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_H)); + if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_EWT_H)); break; case OBJECTIVESTATE_NEUTRAL: m_TowerState = EP_TS_N; @@ -90,11 +90,11 @@ void OPvPCapturePointEP_EWT::ChangeState() GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID); GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_EWT_FLAGS]); - if(flag) + if (flag) { flag->SetGoArtKit(artkit); } - if(flag2) + if (flag2) { flag2->SetGoArtKit(artkit); } @@ -102,7 +102,7 @@ void OPvPCapturePointEP_EWT::ChangeState() UpdateTowerState(); // complete quest objective - if(m_TowerState == EP_TS_A || m_TowerState == EP_TS_H) + if (m_TowerState == EP_TS_A || m_TowerState == EP_TS_H) SendObjectiveComplete(EP_EWT_CM, 0); } } @@ -142,7 +142,7 @@ void OPvPCapturePointEP_EWT::UpdateTowerState() bool OPvPCapturePointEP_EWT::HandlePlayerEnter(Player *plr) { - if(OPvPCapturePoint::HandlePlayerEnter(plr)) + if (OPvPCapturePoint::HandlePlayerEnter(plr)) { plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 1); uint32 phase = (uint32)ceil(( m_value + m_maxValue) / ( 2 * m_maxValue ) * 100.0f); @@ -161,11 +161,11 @@ void OPvPCapturePointEP_EWT::HandlePlayerLeave(Player *plr) void OPvPCapturePointEP_EWT::SummonSupportUnitAtNorthpassTower(uint32 team) { - if(m_UnitsSummonedSide != team) + if (m_UnitsSummonedSide != team) { m_UnitsSummonedSide = team; const creature_type * ct = NULL; - if(team == ALLIANCE) + if (team == ALLIANCE) ct=EP_EWT_Summons_A; else ct=EP_EWT_Summons_H; @@ -188,10 +188,10 @@ OPvPCapturePointEP_NPT::OPvPCapturePointEP_NPT(OutdoorPvP *pvp) void OPvPCapturePointEP_NPT::ChangeState() { - if(fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out! + if (fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out! { // if changing from controlling alliance to horde or vice versa - if( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State ) + if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State ) { sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_NPT_A)); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = 0; @@ -207,24 +207,24 @@ void OPvPCapturePointEP_NPT::ChangeState() switch(m_State) { case OBJECTIVESTATE_ALLIANCE: - if(m_value == m_maxValue) + if (m_value == m_maxValue) m_TowerState = EP_TS_A; else m_TowerState = EP_TS_A_P; artkit = 2; SummonGO(ALLIANCE); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = ALLIANCE; - if(m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_A)); + if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_A)); break; case OBJECTIVESTATE_HORDE: - if(m_value == -m_maxValue) + if (m_value == -m_maxValue) m_TowerState = EP_TS_H; else m_TowerState = EP_TS_H_P; artkit = 1; SummonGO(HORDE); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_NPT] = HORDE; - if(m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_H)); + if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_NPT_H)); break; case OBJECTIVESTATE_NEUTRAL: m_TowerState = EP_TS_N; @@ -243,11 +243,11 @@ void OPvPCapturePointEP_NPT::ChangeState() GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID); GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_NPT_FLAGS]); - if(flag) + if (flag) { flag->SetGoArtKit(artkit); } - if(flag2) + if (flag2) { flag2->SetGoArtKit(artkit); } @@ -255,7 +255,7 @@ void OPvPCapturePointEP_NPT::ChangeState() UpdateTowerState(); // complete quest objective - if(m_TowerState == EP_TS_A || m_TowerState == EP_TS_H) + if (m_TowerState == EP_TS_A || m_TowerState == EP_TS_H) SendObjectiveComplete(EP_NPT_CM, 0); } } @@ -295,7 +295,7 @@ void OPvPCapturePointEP_NPT::UpdateTowerState() bool OPvPCapturePointEP_NPT::HandlePlayerEnter(Player *plr) { - if(OPvPCapturePoint::HandlePlayerEnter(plr)) + if (OPvPCapturePoint::HandlePlayerEnter(plr)) { plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 1); uint32 phase = (uint32)ceil(( m_value + m_maxValue) / ( 2 * m_maxValue ) * 100.0f); @@ -314,13 +314,13 @@ void OPvPCapturePointEP_NPT::HandlePlayerLeave(Player *plr) void OPvPCapturePointEP_NPT::SummonGO(uint32 team) { - if(m_SummonedGOSide != team) + if (m_SummonedGOSide != team) { m_SummonedGOSide = team; DelObject(EP_NPT_BUFF); AddObject(EP_NPT_BUFF,EP_NPT_LordaeronShrine.entry,EP_NPT_LordaeronShrine.map,EP_NPT_LordaeronShrine.x,EP_NPT_LordaeronShrine.y,EP_NPT_LordaeronShrine.z,EP_NPT_LordaeronShrine.o,EP_NPT_LordaeronShrine.rot0,EP_NPT_LordaeronShrine.rot1,EP_NPT_LordaeronShrine.rot2,EP_NPT_LordaeronShrine.rot3); GameObject * go = HashMapHolder<GameObject>::Find(m_Objects[EP_NPT_BUFF]); - if(go) + if (go) go->SetUInt32Value(GAMEOBJECT_FACTION,(team == ALLIANCE ? 84 : 83)); } } @@ -335,10 +335,10 @@ OPvPCapturePointEP_CGT::OPvPCapturePointEP_CGT(OutdoorPvP *pvp) void OPvPCapturePointEP_CGT::ChangeState() { - if(fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out! + if (fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out! { // if changing from controlling alliance to horde or vice versa - if( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State ) + if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State ) { sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_CGT_A)); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = 0; @@ -354,24 +354,24 @@ void OPvPCapturePointEP_CGT::ChangeState() switch(m_State) { case OBJECTIVESTATE_ALLIANCE: - if(m_value == m_maxValue) + if (m_value == m_maxValue) m_TowerState = EP_TS_A; else m_TowerState = EP_TS_A_P; artkit = 2; LinkGraveYard(ALLIANCE); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = ALLIANCE; - if(m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_A)); + if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_A)); break; case OBJECTIVESTATE_HORDE: - if(m_value == -m_maxValue) + if (m_value == -m_maxValue) m_TowerState = EP_TS_H; else m_TowerState = EP_TS_H_P; artkit = 1; LinkGraveYard(HORDE); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_CGT] = HORDE; - if(m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_H)); + if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_CGT_H)); break; case OBJECTIVESTATE_NEUTRAL: m_TowerState = EP_TS_N; @@ -388,11 +388,11 @@ void OPvPCapturePointEP_CGT::ChangeState() GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID); GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_CGT_FLAGS]); - if(flag) + if (flag) { flag->SetGoArtKit(artkit); } - if(flag2) + if (flag2) { flag2->SetGoArtKit(artkit); } @@ -400,7 +400,7 @@ void OPvPCapturePointEP_CGT::ChangeState() UpdateTowerState(); // complete quest objective - if(m_TowerState == EP_TS_A || m_TowerState == EP_TS_H) + if (m_TowerState == EP_TS_A || m_TowerState == EP_TS_H) SendObjectiveComplete(EP_CGT_CM, 0); } } @@ -440,7 +440,7 @@ void OPvPCapturePointEP_CGT::UpdateTowerState() bool OPvPCapturePointEP_CGT::HandlePlayerEnter(Player *plr) { - if(OPvPCapturePoint::HandlePlayerEnter(plr)) + if (OPvPCapturePoint::HandlePlayerEnter(plr)) { plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 1); uint32 phase = (uint32)ceil(( m_value + m_maxValue) / ( 2 * m_maxValue ) * 100.0f); @@ -459,7 +459,7 @@ void OPvPCapturePointEP_CGT::HandlePlayerLeave(Player *plr) void OPvPCapturePointEP_CGT::LinkGraveYard(uint32 team) { - if(m_GraveyardSide != team) + if (m_GraveyardSide != team) { m_GraveyardSide = team; objmgr.RemoveGraveYardLink(EP_GraveYardId,EP_GraveYardZone,team,false); @@ -477,10 +477,10 @@ OPvPCapturePointEP_PWT::OPvPCapturePointEP_PWT(OutdoorPvP *pvp) void OPvPCapturePointEP_PWT::ChangeState() { - if(fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out! + if (fabs(m_value) == m_maxValue) // state won't change, only phase when maxed out! { // if changing from controlling alliance to horde or vice versa - if( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State ) + if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State ) { sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOOSE_PWT_A)); ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = 0; @@ -496,24 +496,24 @@ void OPvPCapturePointEP_PWT::ChangeState() switch(m_State) { case OBJECTIVESTATE_ALLIANCE: - if(m_value == m_maxValue) + if (m_value == m_maxValue) m_TowerState = EP_TS_A; else m_TowerState = EP_TS_A_P; SummonFlightMaster(ALLIANCE); artkit = 2; ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = ALLIANCE; - if(m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_A)); + if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_A)); break; case OBJECTIVESTATE_HORDE: - if(m_value == -m_maxValue) + if (m_value == -m_maxValue) m_TowerState = EP_TS_H; else m_TowerState = EP_TS_H_P; SummonFlightMaster(HORDE); artkit = 1; ((OutdoorPvPEP*)m_PvP)->EP_Controls[EP_PWT] = HORDE; - if(m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_H)); + if (m_OldState != m_State) sWorld.SendZoneText(EP_GraveYardZone,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_EP_CAPTURE_PWT_H)); break; case OBJECTIVESTATE_NEUTRAL: m_TowerState = EP_TS_N; @@ -532,11 +532,11 @@ void OPvPCapturePointEP_PWT::ChangeState() GameObject* flag = HashMapHolder<GameObject>::Find(m_capturePointGUID); GameObject* flag2 = HashMapHolder<GameObject>::Find(m_Objects[EP_PWT_FLAGS]); - if(flag) + if (flag) { flag->SetGoArtKit(artkit); } - if(flag2) + if (flag2) { flag2->SetGoArtKit(artkit); } @@ -544,7 +544,7 @@ void OPvPCapturePointEP_PWT::ChangeState() UpdateTowerState(); // complete quest objective - if(m_TowerState == EP_TS_A || m_TowerState == EP_TS_H) + if (m_TowerState == EP_TS_A || m_TowerState == EP_TS_H) SendObjectiveComplete(EP_PWT_CM, 0); } } @@ -584,7 +584,7 @@ void OPvPCapturePointEP_PWT::UpdateTowerState() bool OPvPCapturePointEP_PWT::HandlePlayerEnter(Player *plr) { - if(OPvPCapturePoint::HandlePlayerEnter(plr)) + if (OPvPCapturePoint::HandlePlayerEnter(plr)) { plr->SendUpdateWorldState(EP_UI_TOWER_SLIDER_DISPLAY, 1); uint32 phase = (uint32)ceil(( m_value + m_maxValue) / ( 2 * m_maxValue ) * 100.0f); @@ -603,7 +603,7 @@ void OPvPCapturePointEP_PWT::HandlePlayerLeave(Player *plr) void OPvPCapturePointEP_PWT::SummonFlightMaster(uint32 team) { - if(m_FlightMasterSpawned != team) + if (m_FlightMasterSpawned != team) { m_FlightMasterSpawned = team; DelCreature(EP_PWT_FLIGHTMASTER); @@ -634,15 +634,15 @@ bool OutdoorPvPEP::SetupOutdoorPvP() bool OutdoorPvPEP::Update(uint32 diff) { - if(OutdoorPvP::Update(diff)) + if (OutdoorPvP::Update(diff)) { m_AllianceTowersControlled = 0; m_HordeTowersControlled = 0; for (int i = 0; i < EP_TOWER_NUM; ++i) { - if(EP_Controls[i] == ALLIANCE) + if (EP_Controls[i] == ALLIANCE) ++m_AllianceTowersControlled; - else if(EP_Controls[i] == HORDE) + else if (EP_Controls[i] == HORDE) ++m_HordeTowersControlled; SendUpdateWorldState(EP_UI_TOWER_COUNT_A,m_AllianceTowersControlled); SendUpdateWorldState(EP_UI_TOWER_COUNT_H,m_HordeTowersControlled); @@ -656,14 +656,14 @@ bool OutdoorPvPEP::Update(uint32 diff) void OutdoorPvPEP::HandlePlayerEnterZone(Player * plr, uint32 zone) { // add buffs - if(plr->GetTeam() == ALLIANCE) + if (plr->GetTeam() == ALLIANCE) { - if(m_AllianceTowersControlled && m_AllianceTowersControlled < 5) + if (m_AllianceTowersControlled && m_AllianceTowersControlled < 5) plr->CastSpell(plr,EP_AllianceBuffs[m_AllianceTowersControlled-1],true); } else { - if(m_HordeTowersControlled && m_HordeTowersControlled < 5) + if (m_HordeTowersControlled && m_HordeTowersControlled < 5) plr->CastSpell(plr,EP_HordeBuffs[m_HordeTowersControlled-1],true); } OutdoorPvP::HandlePlayerEnterZone(plr,zone); @@ -672,7 +672,7 @@ void OutdoorPvPEP::HandlePlayerEnterZone(Player * plr, uint32 zone) void OutdoorPvPEP::HandlePlayerLeaveZone(Player * plr, uint32 zone) { // remove buffs - if(plr->GetTeam() == ALLIANCE) + if (plr->GetTeam() == ALLIANCE) { for (int i = 0; i < 4; ++i) plr->RemoveAurasDueToSpell(EP_AllianceBuffs[i]); @@ -693,7 +693,7 @@ void OutdoorPvPEP::BuffTeams() { for (int i = 0; i < 4; ++i) plr->RemoveAurasDueToSpell(EP_AllianceBuffs[i]); - if(m_AllianceTowersControlled && m_AllianceTowersControlled < 5) + if (m_AllianceTowersControlled && m_AllianceTowersControlled < 5) plr->CastSpell(plr,EP_AllianceBuffs[m_AllianceTowersControlled-1],true); } } @@ -703,7 +703,7 @@ void OutdoorPvPEP::BuffTeams() { for (int i = 0; i < 4; ++i) plr->RemoveAurasDueToSpell(EP_HordeBuffs[i]); - if(m_HordeTowersControlled && m_HordeTowersControlled < 5) + if (m_HordeTowersControlled && m_HordeTowersControlled < 5) plr->CastSpell(plr,EP_HordeBuffs[m_HordeTowersControlled-1],true); } } |