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path: root/src/game/OutdoorPvPNA.cpp
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-rw-r--r--src/game/OutdoorPvPNA.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/OutdoorPvPNA.cpp b/src/game/OutdoorPvPNA.cpp
index 5c1769e6a6f..2360c1e0fb0 100644
--- a/src/game/OutdoorPvPNA.cpp
+++ b/src/game/OutdoorPvPNA.cpp
@@ -334,7 +334,7 @@ bool OutdoorPvPNA::Update(uint32 diff)
return m_obj->Update(diff);
}
-bool OPvPCapturePointNA::HandleCustomSpell(Player * plr, uint32 spellId, GameObject * go)
+bool OPvPCapturePointNA::HandleCustomSpell(Player * plr, uint32 spellId, GameObject * /*go*/)
{
std::vector<uint32> nodes;
nodes.resize(2);