diff options
Diffstat (limited to 'src/game/OutdoorPvPObjectiveAI.cpp')
-rw-r--r-- | src/game/OutdoorPvPObjectiveAI.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/OutdoorPvPObjectiveAI.cpp b/src/game/OutdoorPvPObjectiveAI.cpp index e27c583eb25..ab82b6633ae 100644 --- a/src/game/OutdoorPvPObjectiveAI.cpp +++ b/src/game/OutdoorPvPObjectiveAI.cpp @@ -25,7 +25,7 @@ #define MAX_OUTDOOR_PVP_DISTANCE 200 // the max value in capture point type go data0 is 100 currently, so use twice that much to handle leaving as well -OutdoorPvPObjectiveAI::OutdoorPvPObjectiveAI(Creature &c) : i_creature(c) +OutdoorPvPObjectiveAI::OutdoorPvPObjectiveAI(Creature *c) : i_creature(*c) { sLog.outDebug("OutdoorPvP objective AI assigned to creature guid %u", c.GetGUIDLow()); c.SetReactState(REACT_AGGRESSIVE); |