diff options
Diffstat (limited to 'src/game/OutdoorPvPSI.cpp')
-rw-r--r-- | src/game/OutdoorPvPSI.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/src/game/OutdoorPvPSI.cpp b/src/game/OutdoorPvPSI.cpp index d6ddb8231e7..43e24adf555 100644 --- a/src/game/OutdoorPvPSI.cpp +++ b/src/game/OutdoorPvPSI.cpp @@ -69,7 +69,7 @@ bool OutdoorPvPSI::Update(uint32 diff) void OutdoorPvPSI::HandlePlayerEnterZone(Player * plr, uint32 zone) { - if(plr->GetTeam() == m_LastController) + if (plr->GetTeam() == m_LastController) plr->CastSpell(plr,SI_CENARION_FAVOR,true); OutdoorPvP::HandlePlayerEnterZone(plr,zone); } @@ -86,12 +86,12 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger) switch(trigger) { case SI_AREATRIGGER_A: - if(plr->GetTeam() == ALLIANCE && plr->HasAura(SI_SILITHYST_FLAG)) + if (plr->GetTeam() == ALLIANCE && plr->HasAura(SI_SILITHYST_FLAG)) { // remove aura plr->RemoveAurasDueToSpell(SI_SILITHYST_FLAG); ++ m_Gathered_A; - if(m_Gathered_A >= SI_MAX_RESOURCES) + if (m_Gathered_A >= SI_MAX_RESOURCES) { TeamApplyBuff(TEAM_ALLIANCE, SI_CENARION_FAVOR); sWorld.SendZoneText(OutdoorPvPSIBuffZones[0],objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_A)); @@ -111,12 +111,12 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger) } return true; case SI_AREATRIGGER_H: - if(plr->GetTeam() == HORDE && plr->HasAura(SI_SILITHYST_FLAG)) + if (plr->GetTeam() == HORDE && plr->HasAura(SI_SILITHYST_FLAG)) { // remove aura plr->RemoveAurasDueToSpell(SI_SILITHYST_FLAG); ++ m_Gathered_H; - if(m_Gathered_H >= SI_MAX_RESOURCES) + if (m_Gathered_H >= SI_MAX_RESOURCES) { TeamApplyBuff(TEAM_HORDE, SI_CENARION_FAVOR); sWorld.SendZoneText(OutdoorPvPSIBuffZones[0],objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_SI_CAPTURE_H)); @@ -141,7 +141,7 @@ bool OutdoorPvPSI::HandleAreaTrigger(Player *plr, uint32 trigger) bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId) { - if(spellId == SI_SILITHYST_FLAG) + if (spellId == SI_SILITHYST_FLAG) { // if it was dropped away from the player's turn-in point, then create a silithyst mound, if it was dropped near the areatrigger, then it was dispelled by the outdoorpvp, so do nothing switch(plr->GetTeam()) @@ -149,21 +149,21 @@ bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId) case ALLIANCE: { AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(SI_AREATRIGGER_A); - if(atEntry) + if (atEntry) { // 5.0f is safe-distance - if(plr->GetDistance(atEntry->x,atEntry->y,atEntry->z) > 5.0f + atEntry->radius) + if (plr->GetDistance(atEntry->x,atEntry->y,atEntry->z) > 5.0f + atEntry->radius) { // he dropped it further, summon mound GameObject * go = new GameObject; Map * map = plr->GetMap(); - if(!map) + if (!map) { delete go; return true; } - if(!go->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT),SI_SILITHYST_MOUND, map, plr->GetPhaseMask(), plr->GetPositionX(),plr->GetPositionY(),plr->GetPositionZ(),plr->GetOrientation(),0,0,0,0,100,GO_STATE_READY)) + if (!go->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT),SI_SILITHYST_MOUND, map, plr->GetPhaseMask(), plr->GetPositionX(),plr->GetPositionY(),plr->GetPositionZ(),plr->GetOrientation(),0,0,0,0,100,GO_STATE_READY)) { delete go; } @@ -179,20 +179,20 @@ bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId) case HORDE: { AreaTriggerEntry const* atEntry = sAreaTriggerStore.LookupEntry(SI_AREATRIGGER_H); - if(atEntry) + if (atEntry) { // 5.0f is safe-distance - if(plr->GetDistance(atEntry->x,atEntry->y,atEntry->z) > 5.0f + atEntry->radius) + if (plr->GetDistance(atEntry->x,atEntry->y,atEntry->z) > 5.0f + atEntry->radius) { // he dropped it further, summon mound GameObject * go = new GameObject; Map * map = plr->GetMap(); - if(!map) + if (!map) { delete go; return true; } - if(!go->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT),SI_SILITHYST_MOUND, map, plr->GetPhaseMask() ,plr->GetPositionX(),plr->GetPositionY(),plr->GetPositionZ(),plr->GetOrientation(),0,0,0,0,100,GO_STATE_READY)) + if (!go->Create(objmgr.GenerateLowGuid(HIGHGUID_GAMEOBJECT),SI_SILITHYST_MOUND, map, plr->GetPhaseMask() ,plr->GetPositionX(),plr->GetPositionY(),plr->GetPositionZ(),plr->GetOrientation(),0,0,0,0,100,GO_STATE_READY)) { delete go; } @@ -213,10 +213,10 @@ bool OutdoorPvPSI::HandleDropFlag(Player *plr, uint32 spellId) bool OutdoorPvPSI::HandleCustomSpell(Player *plr, uint32 spellId, GameObject *go) { - if(!go || spellId != SI_SILITHYST_FLAG_GO_SPELL) + if (!go || spellId != SI_SILITHYST_FLAG_GO_SPELL) return false; plr->CastSpell(plr,SI_SILITHYST_FLAG,true); - if(go->GetGOInfo()->id == SI_SILITHYST_MOUND) + if (go->GetGOInfo()->id == SI_SILITHYST_MOUND) { // despawn go go->SetRespawnTime(0); |