diff options
Diffstat (limited to 'src/game/OutdoorPvPSI.h')
-rw-r--r-- | src/game/OutdoorPvPSI.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/src/game/OutdoorPvPSI.h b/src/game/OutdoorPvPSI.h new file mode 100644 index 00000000000..9ee8c8a63b3 --- /dev/null +++ b/src/game/OutdoorPvPSI.h @@ -0,0 +1,57 @@ +#ifndef OUTDOOR_PVP_SI_ +#define OUTDOOR_PVP_SI_ + +#include "OutdoorPvP.h" + +const uint32 SI_SILITHYST_FLAG_GO_SPELL = 29518; + +const uint32 SI_SILITHYST_FLAG = 29519; + +const uint32 SI_TRACES_OF_SILITHYST = 29534; + +const uint32 SI_CENARION_FAVOR = 30754; + +const uint32 SI_MAX_RESOURCES = 200; + +const uint32 OutdoorPvPSIBuffZonesNum = 3; + +const uint32 OutdoorPvPSIBuffZones[OutdoorPvPSIBuffZonesNum] = { 1377, 3428, 3429 }; + +const uint32 SI_AREATRIGGER_H = 4168; + +const uint32 SI_AREATRIGGER_A = 4162; + +const uint32 SI_TURNIN_QUEST_CM_A = 17090; + +const uint32 SI_TURNIN_QUEST_CM_H = 18199; + +const uint32 SI_SILITHYST_MOUND = 181597; + +enum SI_WorldStates{ + SI_GATHERED_A = 2313, + SI_GATHERED_H = 2314, + SI_SILITHYST_MAX = 2317 +}; + +class OutdoorPvPSI : public OutdoorPvP +{ +public: + OutdoorPvPSI(); + bool SetupOutdoorPvP(); + void HandlePlayerEnterZone(Player *plr, uint32 zone); + void HandlePlayerLeaveZone(Player *plr, uint32 zone); + bool Update(uint32 diff); + void FillInitialWorldStates(WorldPacket &data); + void SendRemoveWorldStates(Player * plr); + bool HandleAreaTrigger(Player * plr, uint32 trigger); + bool HandleDropFlag(Player * plr, uint32 spellId); + bool HandleCustomSpell(Player * plr, uint32 spellId, GameObject *go); + void BuffTeam(uint32 team); + void UpdateWorldState(); +private: + uint32 m_Gathered_A; + uint32 m_Gathered_H; + uint32 m_LastController; +}; + +#endif |