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path: root/src/game/OutdoorPvPZM.cpp
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Diffstat (limited to 'src/game/OutdoorPvPZM.cpp')
-rw-r--r--src/game/OutdoorPvPZM.cpp68
1 files changed, 34 insertions, 34 deletions
diff --git a/src/game/OutdoorPvPZM.cpp b/src/game/OutdoorPvPZM.cpp
index 559223a920a..ad447b1b2cb 100644
--- a/src/game/OutdoorPvPZM.cpp
+++ b/src/game/OutdoorPvPZM.cpp
@@ -54,7 +54,7 @@ void OPvPCapturePointZM_Beacon::UpdateTowerState()
bool OPvPCapturePointZM_Beacon::HandlePlayerEnter(Player *plr)
{
- if(OPvPCapturePoint::HandlePlayerEnter(plr))
+ if (OPvPCapturePoint::HandlePlayerEnter(plr))
{
plr->SendUpdateWorldState(ZMBeaconInfo[m_TowerType].slider_disp, 1);
uint32 phase = (uint32)ceil(( m_value + m_maxValue) / ( 2 * m_maxValue ) * 100.0f);
@@ -74,16 +74,16 @@ void OPvPCapturePointZM_Beacon::HandlePlayerLeave(Player *plr)
void OPvPCapturePointZM_Beacon::ChangeState()
{
// if changing from controlling alliance to horde
- if( m_OldState == OBJECTIVESTATE_ALLIANCE )
+ if ( m_OldState == OBJECTIVESTATE_ALLIANCE )
{
- if(((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled)
+ if (((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled)
((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled--;
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(ZMBeaconLooseA[m_TowerType]));
}
// if changing from controlling horde to alliance
else if ( m_OldState == OBJECTIVESTATE_HORDE )
{
- if(((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled)
+ if (((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled)
((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled--;
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(ZMBeaconLooseH[m_TowerType]));
}
@@ -92,13 +92,13 @@ void OPvPCapturePointZM_Beacon::ChangeState()
{
case OBJECTIVESTATE_ALLIANCE:
m_TowerState = ZM_TOWERSTATE_A;
- if(((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled<ZM_NUM_BEACONS)
+ if (((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled<ZM_NUM_BEACONS)
((OutdoorPvPZM*)m_PvP)->m_AllianceTowersControlled++;
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(ZMBeaconCaptureA[m_TowerType]));
break;
case OBJECTIVESTATE_HORDE:
m_TowerState = ZM_TOWERSTATE_H;
- if(((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled<ZM_NUM_BEACONS)
+ if (((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled<ZM_NUM_BEACONS)
((OutdoorPvPZM*)m_PvP)->m_HordeTowersControlled++;
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(ZMBeaconCaptureH[m_TowerType]));
break;
@@ -127,11 +127,11 @@ void OPvPCapturePointZM_Beacon::SendChangePhase()
bool OutdoorPvPZM::Update(uint32 diff)
{
bool changed = false;
- if(changed = OutdoorPvP::Update(diff))
+ if (changed = OutdoorPvP::Update(diff))
{
- if(m_AllianceTowersControlled == ZM_NUM_BEACONS)
+ if (m_AllianceTowersControlled == ZM_NUM_BEACONS)
m_GraveYard->SetBeaconState(ALLIANCE);
- else if(m_HordeTowersControlled == ZM_NUM_BEACONS)
+ else if (m_HordeTowersControlled == ZM_NUM_BEACONS)
m_GraveYard->SetBeaconState(HORDE);
else
m_GraveYard->SetBeaconState(0);
@@ -141,14 +141,14 @@ bool OutdoorPvPZM::Update(uint32 diff)
void OutdoorPvPZM::HandlePlayerEnterZone(Player * plr, uint32 zone)
{
- if(plr->GetTeam() == ALLIANCE)
+ if (plr->GetTeam() == ALLIANCE)
{
- if(m_GraveYard->m_GraveYardState & ZM_GRAVEYARD_A)
+ if (m_GraveYard->m_GraveYardState & ZM_GRAVEYARD_A)
plr->CastSpell(plr,ZM_CAPTURE_BUFF,true);
}
else
{
- if(m_GraveYard->m_GraveYardState & ZM_GRAVEYARD_H)
+ if (m_GraveYard->m_GraveYardState & ZM_GRAVEYARD_H)
plr->CastSpell(plr,ZM_CAPTURE_BUFF,true);
}
OutdoorPvP::HandlePlayerEnterZone(plr,zone);
@@ -192,12 +192,12 @@ bool OutdoorPvPZM::SetupOutdoorPvP()
void OutdoorPvPZM::HandleKillImpl(Player *plr, Unit * killed)
{
- if(killed->GetTypeId() != TYPEID_PLAYER)
+ if (killed->GetTypeId() != TYPEID_PLAYER)
return;
- if(plr->GetTeam() == ALLIANCE && killed->ToPlayer()->GetTeam() != ALLIANCE)
+ if (plr->GetTeam() == ALLIANCE && killed->ToPlayer()->GetTeam() != ALLIANCE)
plr->CastSpell(plr,ZM_AlliancePlayerKillReward,true);
- else if(plr->GetTeam() == HORDE && killed->ToPlayer()->GetTeam() != HORDE)
+ else if (plr->GetTeam() == HORDE && killed->ToPlayer()->GetTeam() != HORDE)
plr->CastSpell(plr,ZM_HordePlayerKillReward,true);
}
@@ -211,11 +211,11 @@ bool OPvPCapturePointZM_GraveYard::Update(uint32 diff)
int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player *plr, uint64 guid)
{
uint32 retval = OPvPCapturePoint::HandleOpenGo(plr, guid);
- if(retval>=0)
+ if (retval>=0)
{
- if(plr->HasAura(ZM_BATTLE_STANDARD_A) && m_GraveYardState != ZM_GRAVEYARD_A)
+ if (plr->HasAura(ZM_BATTLE_STANDARD_A) && m_GraveYardState != ZM_GRAVEYARD_A)
{
- if(m_GraveYardState == ZM_GRAVEYARD_H)
+ if (m_GraveYardState == ZM_GRAVEYARD_H)
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOOSE_GY_H));
m_GraveYardState = ZM_GRAVEYARD_A;
DelObject(0); // only one gotype is used in the whole outdoor pvp, no need to call it a constant
@@ -226,9 +226,9 @@ int32 OPvPCapturePointZM_GraveYard::HandleOpenGo(Player *plr, uint64 guid)
plr->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_A);
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_ZM_CAPTURE_GY_A));
}
- else if(plr->HasAura(ZM_BATTLE_STANDARD_H) && m_GraveYardState != ZM_GRAVEYARD_H)
+ else if (plr->HasAura(ZM_BATTLE_STANDARD_H) && m_GraveYardState != ZM_GRAVEYARD_H)
{
- if(m_GraveYardState == ZM_GRAVEYARD_A)
+ if (m_GraveYardState == ZM_GRAVEYARD_A)
sWorld.SendZoneText(ZM_GRAVEYARD_ZONE,objmgr.GetTrinityStringForDBCLocale(LANG_OPVP_ZM_LOOSE_GY_A));
m_GraveYardState = ZM_GRAVEYARD_H;
DelObject(0); // only one gotype is used in the whole outdoor pvp, no need to call it a constant
@@ -284,7 +284,7 @@ void OPvPCapturePointZM_GraveYard::FillInitialWorldStates(WorldPacket &data)
void OPvPCapturePointZM_GraveYard::SetBeaconState(uint32 controlling_faction)
{
// nothing to do here
- if(m_BothControllingFaction == controlling_faction)
+ if (m_BothControllingFaction == controlling_faction)
return;
m_BothControllingFaction = controlling_faction;
@@ -292,27 +292,27 @@ void OPvPCapturePointZM_GraveYard::SetBeaconState(uint32 controlling_faction)
{
case ALLIANCE:
// if ally already controls the gy and taken back both beacons, return, nothing to do for us
- if(m_GraveYardState & ZM_GRAVEYARD_A)
+ if (m_GraveYardState & ZM_GRAVEYARD_A)
return;
// ally doesn't control the gy, but controls the side beacons -> add gossip option, add neutral banner
break;
case HORDE:
// if horde already controls the gy and taken back both beacons, return, nothing to do for us
- if(m_GraveYardState & ZM_GRAVEYARD_H)
+ if (m_GraveYardState & ZM_GRAVEYARD_H)
return;
// horde doesn't control the gy, but controls the side beacons -> add gossip option, add neutral banner
break;
default:
// if the graveyard is not neutral, then leave it that way
// if the graveyard is neutral, then we have to dispel the buff from the flag carrier
- if(m_GraveYardState & ZM_GRAVEYARD_N)
+ if (m_GraveYardState & ZM_GRAVEYARD_N)
{
// gy was neutral, thus neutral banner was spawned, it is possible that someone was taking the flag to the gy
- if(m_FlagCarrierGUID)
+ if (m_FlagCarrierGUID)
{
// remove flag from carrier, reset flag carrier guid
Player * p = objmgr.GetPlayer(m_FlagCarrierGUID);
- if(p)
+ if (p)
{
p->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_A);
p->RemoveAurasDueToSpell(ZM_BATTLE_STANDARD_H);
@@ -330,11 +330,11 @@ bool OPvPCapturePointZM_GraveYard::CanTalkTo(Player * plr, Creature * c, GossipM
{
uint64 guid = c->GetGUID();
std::map<uint64,uint32>::iterator itr = m_CreatureTypes.find(guid);
- if(itr != m_CreatureTypes.end())
+ if (itr != m_CreatureTypes.end())
{
- if(itr->second == ZM_ALLIANCE_FIELD_SCOUT && plr->GetTeam() == ALLIANCE && m_BothControllingFaction == ALLIANCE && !m_FlagCarrierGUID && m_GraveYardState != ZM_GRAVEYARD_A)
+ if (itr->second == ZM_ALLIANCE_FIELD_SCOUT && plr->GetTeam() == ALLIANCE && m_BothControllingFaction == ALLIANCE && !m_FlagCarrierGUID && m_GraveYardState != ZM_GRAVEYARD_A)
return true;
- else if(itr->second == ZM_HORDE_FIELD_SCOUT && plr->GetTeam() == HORDE && m_BothControllingFaction == HORDE && !m_FlagCarrierGUID && m_GraveYardState != ZM_GRAVEYARD_H)
+ else if (itr->second == ZM_HORDE_FIELD_SCOUT && plr->GetTeam() == HORDE && m_BothControllingFaction == HORDE && !m_FlagCarrierGUID && m_GraveYardState != ZM_GRAVEYARD_H)
return true;
}
return false;
@@ -343,20 +343,20 @@ bool OPvPCapturePointZM_GraveYard::CanTalkTo(Player * plr, Creature * c, GossipM
bool OPvPCapturePointZM_GraveYard::HandleGossipOption(Player *plr, uint64 guid, uint32 gossipid)
{
std::map<uint64,uint32>::iterator itr = m_CreatureTypes.find(guid);
- if(itr != m_CreatureTypes.end())
+ if (itr != m_CreatureTypes.end())
{
Creature * cr = HashMapHolder<Creature>::Find(guid);
- if(!cr)
+ if (!cr)
return true;
// if the flag is already taken, then return
- if(m_FlagCarrierGUID)
+ if (m_FlagCarrierGUID)
return true;
- if(itr->second == ZM_ALLIANCE_FIELD_SCOUT)
+ if (itr->second == ZM_ALLIANCE_FIELD_SCOUT)
{
cr->CastSpell(plr,ZM_BATTLE_STANDARD_A,true);
m_FlagCarrierGUID = plr->GetGUID();
}
- else if(itr->second == ZM_HORDE_FIELD_SCOUT)
+ else if (itr->second == ZM_HORDE_FIELD_SCOUT)
{
cr->CastSpell(plr,ZM_BATTLE_STANDARD_H,true);
m_FlagCarrierGUID = plr->GetGUID();