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-rw-r--r--src/game/Pet.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 8987939fc4b..efdee1f0d54 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -293,8 +293,6 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
}
}
- delete result;
-
//load spells/cooldowns/auras
// Spells should be loaded after pet is added to map, because in CheckCast is check on it
// since last save (in seconds)
@@ -302,6 +300,7 @@ bool Pet::LoadPetFromDB( Player* owner, uint32 petentry, uint32 petnumber, bool
_LoadAuras(timediff);
CastPetAuras(current);
+ delete result;
sLog.outDebug("New Pet has guid %u", GetGUIDLow());
owner->PetSpellInitialize();