diff options
Diffstat (limited to 'src/game/Pet.cpp')
-rw-r--r-- | src/game/Pet.cpp | 395 |
1 files changed, 118 insertions, 277 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp index 836ee6d8459..d56ae59158e 100644 --- a/src/game/Pet.cpp +++ b/src/game/Pet.cpp @@ -41,27 +41,6 @@ char const* petTypeSuffix[MAX_PET_TYPE] = "'s Companion" // MINI_PET }; -//numbers represent minutes * 100 while happy (you get 100 loyalty points per min while happy) -uint32 const LevelUpLoyalty[6] = -{ - 5500, - 11500, - 17000, - 23500, - 31000, - 39500, -}; - -uint32 const LevelStartLoyalty[6] = -{ - 2000, - 4500, - 7000, - 10000, - 13500, - 17500, -}; - Pet::Pet(PetType type) : Creature() { m_isPet = true; @@ -71,17 +50,16 @@ Pet::Pet(PetType type) : Creature() m_removed = false; m_regenTimer = 4000; m_happinessTimer = 7500; - m_loyaltyTimer = 12000; m_duration = 0; m_bonusdamage = 0; - m_loyaltyPoints = 0; - m_TrainingPoints = 0; m_resetTalentsCost = 0; m_resetTalentsTime = 0; m_auraUpdateMask = 0; + m_loading = false; + // pets always have a charminfo, even if they are not actually charmed CharmInfo* charmInfo = InitCharmInfo(this); @@ -128,24 +106,26 @@ void Pet::RemoveFromWorld() bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool current ) { + m_loading = true; + uint32 ownerid = owner->GetGUIDLow(); QueryResult *result; if(petnumber) - // known petnumber entry 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 - result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND id = '%u'",ownerid, petnumber); + // known petnumber entry 0 1 2(?) 3 4 5 6 7 8(?) 9 10 11 12 13 14 15 16 17 18 19 20 + result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND id = '%u'",ownerid, petnumber); else if(current) - // current pet (slot 0) 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 - result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND slot = '0'",ownerid ); + // current pet (slot 0) 0 1 2(?) 3 4 5 6 7 8(?) 9 10 11 12 13 14 15 16 17 18 19 20 + result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND slot = '0'",ownerid ); else if(petentry) // known petentry entry (unique for summoned pet, but non unique for hunter pet (only from current or not stabled pets) - // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 - result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND entry = '%u' AND (slot = '0' OR slot = '3') ",ownerid, petentry ); + // 0 1 2(?) 3 4 5 6 7 8(?) 9 10 11 12 13 14 15 16 17 18 19 20 + result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND entry = '%u' AND (slot = '0' OR slot = '3') ",ownerid, petentry ); else // any current or other non-stabled pet (for hunter "call pet") - // 0 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 - result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND (slot = '0' OR slot = '3') ",ownerid); + // 0 1 2(?) 3 4 5 6 7 8(?) 9 10 11 12 13 14 15 16 17 18 19 20 + result = CharacterDatabase.PQuery("SELECT id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType FROM character_pet WHERE owner = '%u' AND (slot = '0' OR slot = '3') ",ownerid); if(!result) return false; @@ -160,7 +140,7 @@ bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool cu return false; } - uint32 summon_spell_id = fields[21].GetUInt32(); + uint32 summon_spell_id = fields[19].GetUInt32(); SpellEntry const* spellInfo = sSpellStore.LookupEntry(summon_spell_id); bool is_temporary_summoned = spellInfo && GetSpellDuration(spellInfo) > 0; @@ -194,8 +174,8 @@ bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool cu return false; } - setPetType(PetType(fields[22].GetUInt8())); - SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE,owner->getFaction()); + setPetType(PetType(fields[20].GetUInt8())); + SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, owner->getFaction()); SetUInt32Value(UNIT_CREATED_BY_SPELL, summon_spell_id); CreatureInfo const *cinfo = GetCreatureInfo(); @@ -206,72 +186,67 @@ bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool cu delete result; return true; } - if(getPetType()==HUNTER_PET || (getPetType()==SUMMON_PET && cinfo->type == CREATURE_TYPE_DEMON && owner->getClass() == CLASS_WARLOCK)) + + if(getPetType() == HUNTER_PET || (getPetType() == SUMMON_PET && cinfo->type == CREATURE_TYPE_DEMON && owner->getClass() == CLASS_WARLOCK)) m_charmInfo->SetPetNumber(pet_number, true); else m_charmInfo->SetPetNumber(pet_number, false); - SetUInt64Value(UNIT_FIELD_SUMMONEDBY, owner->GetGUID()); + + SetOwnerGUID(owner->GetGUID()); SetDisplayId(fields[3].GetUInt32()); SetNativeDisplayId(fields[3].GetUInt32()); - uint32 petlevel=fields[4].GetUInt32(); - SetUInt32Value(UNIT_NPC_FLAGS , 0); - SetName(fields[11].GetString()); + uint32 petlevel = fields[4].GetUInt32(); + SetUInt32Value(UNIT_NPC_FLAGS, 0); + SetName(fields[9].GetString()); switch(getPetType()) { - case SUMMON_PET: petlevel=owner->getLevel(); - SetUInt32Value(UNIT_FIELD_BYTES_0,2048); + SetUInt32Value(UNIT_FIELD_BYTES_0, 2048); SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); // this enables popup window (pet dismiss, cancel) break; case HUNTER_PET: SetUInt32Value(UNIT_FIELD_BYTES_0, 0x02020100); - SetByteValue(UNIT_FIELD_BYTES_1, 1, fields[8].GetUInt32()); - SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE ); - SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5 ); - - if(fields[12].GetBool()) - SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_NOT_ALLOWED); - else - SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_ALLOWED); + SetByteValue(UNIT_FIELD_BYTES_1, 1, fields[7].GetUInt32()); + SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE); + SetByteValue(UNIT_FIELD_BYTES_2, 2, fields[10].GetBool() ? UNIT_RENAME_NOT_ALLOWED : UNIT_RENAME_ALLOWED); SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); // this enables popup window (pet abandon, cancel) - SetTP(fields[9].GetInt32()); - SetMaxPower(POWER_HAPPINESS,GetCreatePowers(POWER_HAPPINESS)); - SetPower( POWER_HAPPINESS,fields[15].GetUInt32()); + SetMaxPower(POWER_HAPPINESS, GetCreatePowers(POWER_HAPPINESS)); + SetPower(POWER_HAPPINESS, fields[13].GetUInt32()); setPowerType(POWER_FOCUS); break; default: - sLog.outError("Pet have incorrect type (%u) for pet loading.",getPetType()); + sLog.outError("Pet have incorrect type (%u) for pet loading.", getPetType()); } - InitStatsForLevel( petlevel); + + InitStatsForLevel(petlevel); SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, time(NULL)); SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, fields[5].GetUInt32()); - SetUInt64Value(UNIT_FIELD_CREATEDBY, owner->GetGUID()); + SetCreatorGUID(owner->GetGUID()); - m_charmInfo->SetReactState( ReactStates( fields[6].GetUInt8() )); - m_loyaltyPoints = fields[7].GetInt32(); + m_charmInfo->SetReactState(ReactStates(fields[6].GetUInt8())); - uint32 savedhealth = fields[13].GetUInt32(); - uint32 savedmana = fields[14].GetUInt32(); + uint32 savedhealth = fields[11].GetUInt32(); + uint32 savedmana = fields[12].GetUInt32(); // set current pet as current - if(fields[10].GetUInt32() != 0) + if(fields[8].GetUInt32() != 0) { CharacterDatabase.BeginTransaction(); - CharacterDatabase.PExecute("UPDATE character_pet SET slot = '3' WHERE owner = '%u' AND slot = '0' AND id <> '%u'",ownerid, m_charmInfo->GetPetNumber()); - CharacterDatabase.PExecute("UPDATE character_pet SET slot = '0' WHERE owner = '%u' AND id = '%u'",ownerid, m_charmInfo->GetPetNumber()); + CharacterDatabase.PExecute("UPDATE character_pet SET slot = '3' WHERE owner = '%u' AND slot = '0' AND id <> '%u'", ownerid, m_charmInfo->GetPetNumber()); + CharacterDatabase.PExecute("UPDATE character_pet SET slot = '0' WHERE owner = '%u' AND id = '%u'", ownerid, m_charmInfo->GetPetNumber()); CharacterDatabase.CommitTransaction(); } if(!is_temporary_summoned) { // permanent controlled pets store state in DB - Tokens tokens = StrSplit(fields[16].GetString(), " "); + Tokens tokens = StrSplit(fields[14].GetString(), " "); if(tokens.size() != 20) { @@ -290,11 +265,11 @@ bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool cu // patch for old data where some spells have ACT_DECIDE but should have ACT_CAST // so overwrite old state SpellEntry const *spellInfo = sSpellStore.LookupEntry(m_charmInfo->GetActionBarEntry(index)->SpellOrAction); - if (spellInfo && spellInfo->AttributesEx & SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET) m_charmInfo->GetActionBarEntry(index)->Type = ACT_CAST; + if (spellInfo && spellInfo->AttributesEx & SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET) m_charmInfo->GetActionBarEntry(index)->Type = ACT_ENABLED; } //init teach spells - tokens = StrSplit(fields[17].GetString(), " "); + tokens = StrSplit(fields[15].GetString(), " "); for (iter = tokens.begin(), index = 0; index < 4; ++iter, ++index) { uint32 tmp = atol((*iter).c_str()); @@ -309,7 +284,10 @@ bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool cu } // since last save (in seconds) - uint32 timediff = (time(NULL) - fields[18].GetUInt32()); + uint32 timediff = (time(NULL) - fields[16].GetUInt32()); + + m_resetTalentsCost = fields[17].GetUInt32(); + m_resetTalentsTime = fields[18].GetUInt64(); delete result; @@ -375,6 +353,7 @@ bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool cu } } + m_loading = false; return true; } @@ -417,10 +396,6 @@ void Pet::SavePetToDB(PetSaveMode mode) case PET_SAVE_IN_STABLE_SLOT_2: case PET_SAVE_NOT_IN_SLOT: { - uint32 loyalty =1; - if(getPetType()!=HUNTER_PET) - loyalty = GetLoyaltyLevel(); - uint32 owner = GUID_LOPART(GetOwnerGUID()); std::string name = m_name; CharacterDatabase.escape_string(name); @@ -437,7 +412,7 @@ void Pet::SavePetToDB(PetSaveMode mode) CharacterDatabase.PExecute("DELETE FROM character_pet WHERE owner = '%u' AND (slot = '0' OR slot = '3')", owner ); // save pet std::ostringstream ss; - ss << "INSERT INTO character_pet ( id, entry, owner, modelid, level, exp, Reactstate, loyaltypoints, loyalty, trainpoint, slot, name, renamed, curhealth, curmana, curhappiness, abdata,TeachSpelldata,savetime,resettalents_cost,resettalents_time,CreatedBySpell,PetType) " + ss << "INSERT INTO character_pet ( id, entry, owner, modelid, level, exp, Reactstate, talentpoints, slot, name, renamed, curhealth, curmana, curhappiness, abdata, TeachSpelldata, savetime, resettalents_cost, resettalents_time, CreatedBySpell, PetType) " << "VALUES (" << m_charmInfo->GetPetNumber() << ", " << GetEntry() << ", " @@ -446,9 +421,7 @@ void Pet::SavePetToDB(PetSaveMode mode) << getLevel() << ", " << GetUInt32Value(UNIT_FIELD_PETEXPERIENCE) << ", " << uint32(m_charmInfo->GetReactState()) << ", " - << m_loyaltyPoints << ", " - << GetLoyaltyLevel() << ", " - << m_TrainingPoints << ", " + << uint32(GetFreeTalentPoints()) << ", " << uint32(mode) << ", '" << name.c_str() << "', " << uint32((GetByteValue(UNIT_FIELD_BYTES_2, 2) == UNIT_RENAME_ALLOWED)?0:1) << ", " @@ -521,12 +494,12 @@ void Pet::setDeathState(DeathState s) // overwrite virtual if(!mapEntry || (mapEntry->map_type != MAP_ARENA && mapEntry->map_type != MAP_BATTLEGROUND)) ModifyPower(POWER_HAPPINESS, -HAPPINESS_LEVEL_SIZE); - SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_ROTATE); + SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); } } else if(getDeathState()==ALIVE) { - RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISABLE_ROTATE); + RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_STUNNED); CastPetAuras(true); } } @@ -553,6 +526,7 @@ void Pet::Update(uint32 diff) // unsummon pet that lost owner Unit* owner = GetOwner(); if(!owner || (!IsWithinDistInMap(owner, OWNER_MAX_DISTANCE) && !isPossessed()) || isControlled() && !owner->GetPetGUID()) + //if(!owner || (!IsWithinDistInMap(owner, OWNER_MAX_DISTANCE) && (owner->GetCharmGUID() && (owner->GetCharmGUID() != GetGUID()))) || (isControlled() && !owner->GetPetGUID())) { Remove(PET_SAVE_NOT_IN_SLOT, true); return; @@ -598,14 +572,6 @@ void Pet::Update(uint32 diff) else m_happinessTimer -= diff; - if(m_loyaltyTimer <= diff) - { - TickLoyaltyChange(); - m_loyaltyTimer = 12000; - } - else - m_loyaltyTimer -= diff; - break; } default: @@ -637,83 +603,12 @@ void Pet::LooseHappiness() uint32 curValue = GetPower(POWER_HAPPINESS); if (curValue <= 0) return; - int32 addvalue = (140 >> GetLoyaltyLevel()) * 125; //value is 70/35/17/8/4 (per min) * 1000 / 8 (timer 7.5 secs) + int32 addvalue = 670; //value is 70/35/17/8/4 (per min) * 1000 / 8 (timer 7.5 secs) if(isInCombat()) //we know in combat happiness fades faster, multiplier guess addvalue = int32(addvalue * 1.5); ModifyPower(POWER_HAPPINESS, -addvalue); } -void Pet::ModifyLoyalty(int32 addvalue) -{ - uint32 loyaltylevel = GetLoyaltyLevel(); - - if(addvalue > 0) //only gain influenced, not loss - addvalue = int32((float)addvalue * sWorld.getRate(RATE_LOYALTY)); - - if(loyaltylevel >= BEST_FRIEND && (addvalue + m_loyaltyPoints) > int32(GetMaxLoyaltyPoints(loyaltylevel))) - return; - - m_loyaltyPoints += addvalue; - - if(m_loyaltyPoints < 0) - { - if(loyaltylevel > REBELLIOUS) - { - //level down - --loyaltylevel; - SetLoyaltyLevel(LoyaltyLevel(loyaltylevel)); - m_loyaltyPoints = GetStartLoyaltyPoints(loyaltylevel); - SetTP(m_TrainingPoints - int32(getLevel())); - } - else - { - m_loyaltyPoints = 0; - Unit* owner = GetOwner(); - if(owner && owner->GetTypeId() == TYPEID_PLAYER) - { - WorldPacket data(SMSG_PET_BROKEN, 0); - ((Player*)owner)->GetSession()->SendPacket(&data); - - //run away - ((Player*)owner)->RemovePet(this,PET_SAVE_AS_DELETED); - } - } - } - //level up - else if(m_loyaltyPoints > int32(GetMaxLoyaltyPoints(loyaltylevel))) - { - ++loyaltylevel; - SetLoyaltyLevel(LoyaltyLevel(loyaltylevel)); - m_loyaltyPoints = GetStartLoyaltyPoints(loyaltylevel); - SetTP(m_TrainingPoints + getLevel()); - } -} - -void Pet::TickLoyaltyChange() -{ - int32 addvalue; - - switch(GetHappinessState()) - { - case HAPPY: addvalue = 20; break; - case CONTENT: addvalue = 10; break; - case UNHAPPY: addvalue = -20; break; - default: - return; - } - ModifyLoyalty(addvalue); -} - -void Pet::KillLoyaltyBonus(uint32 level) -{ - if(level > 100) - return; - - //at lower levels gain is faster | the lower loyalty the more loyalty is gained - uint32 bonus = uint32(((100 - level) / 10) + (6 - GetLoyaltyLevel())); - ModifyLoyalty(bonus); -} - HappinessState Pet::GetHappinessState() { if(GetPower(POWER_HAPPINESS) < HAPPINESS_LEVEL_SIZE) @@ -724,11 +619,6 @@ HappinessState Pet::GetHappinessState() return CONTENT; } -void Pet::SetLoyaltyLevel(LoyaltyLevel level) -{ - SetByteValue(UNIT_FIELD_BYTES_1, 1, level); -} - bool Pet::CanTakeMoreActiveSpells(uint32 spellid) { uint8 activecount = 1; @@ -765,82 +655,6 @@ bool Pet::CanTakeMoreActiveSpells(uint32 spellid) return true; } -bool Pet::HasTPForSpell(uint32 spellid) -{ - int32 neededtrainp = GetTPForSpell(spellid); - if((m_TrainingPoints - neededtrainp < 0 || neededtrainp < 0) && neededtrainp != 0) - return false; - return true; -} - -int32 Pet::GetTPForSpell(uint32 spellid) -{ - uint32 basetrainp = 0; - - SkillLineAbilityMap::const_iterator lower = spellmgr.GetBeginSkillLineAbilityMap(spellid); - SkillLineAbilityMap::const_iterator upper = spellmgr.GetEndSkillLineAbilityMap(spellid); - for(SkillLineAbilityMap::const_iterator _spell_idx = lower; _spell_idx != upper; ++_spell_idx) - { - if(!_spell_idx->second->reqtrainpoints) - return 0; - - basetrainp = _spell_idx->second->reqtrainpoints; - break; - } - - uint32 spenttrainp = 0; - uint32 chainstart = spellmgr.GetFirstSpellInChain(spellid); - - for (PetSpellMap::iterator itr = m_spells.begin(); itr != m_spells.end(); ++itr) - { - if(itr->second->state == PETSPELL_REMOVED) - continue; - - if(spellmgr.GetFirstSpellInChain(itr->first) == chainstart) - { - SkillLineAbilityMap::const_iterator _lower = spellmgr.GetBeginSkillLineAbilityMap(itr->first); - SkillLineAbilityMap::const_iterator _upper = spellmgr.GetEndSkillLineAbilityMap(itr->first); - - for(SkillLineAbilityMap::const_iterator _spell_idx2 = _lower; _spell_idx2 != _upper; ++_spell_idx2) - { - if(_spell_idx2->second->reqtrainpoints > spenttrainp) - { - spenttrainp = _spell_idx2->second->reqtrainpoints; - break; - } - } - } - } - - return int32(basetrainp) - int32(spenttrainp); -} - -uint32 Pet::GetMaxLoyaltyPoints(uint32 level) -{ - return LevelUpLoyalty[level - 1]; -} - -uint32 Pet::GetStartLoyaltyPoints(uint32 level) -{ - return LevelStartLoyalty[level - 1]; -} - -void Pet::SetTP(int32 TP) -{ - m_TrainingPoints = TP; - SetUInt32Value(UNIT_TRAINING_POINTS, (uint32)GetDispTP()); -} - -int32 Pet::GetDispTP() -{ - if(getPetType()!= HUNTER_PET) - return(0); - if(m_TrainingPoints < 0) - return -m_TrainingPoints; - else - return -(m_TrainingPoints + 1); -} - void Pet::Remove(PetSaveMode mode, bool returnreagent) { Unit* owner = GetOwner(); @@ -903,9 +717,6 @@ void Pet::GivePetXP(uint32 xp) } SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, newXP); - - if(getPetType() == HUNTER_PET) - KillLoyaltyBonus(level); } void Pet::GivePetLevel(uint32 level) @@ -913,9 +724,7 @@ void Pet::GivePetLevel(uint32 level) if(!level) return; - InitStatsForLevel( level); - - SetTP(m_TrainingPoints + (GetLoyaltyLevel() - 1)); + InitStatsForLevel(level); } bool Pet::CreateBaseAtCreature(Creature* creature) @@ -973,16 +782,12 @@ bool Pet::CreateBaseAtCreature(Creature* creature) else SetName(creature->GetName()); - m_loyaltyPoints = 1000; if(cinfo->type == CREATURE_TYPE_BEAST) { SetUInt32Value(UNIT_FIELD_BYTES_0, 0x02020100); SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE ); - SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5 ); SetByteValue(UNIT_FIELD_BYTES_2, 2, UNIT_RENAME_ALLOWED); - - SetUInt32Value(UNIT_MOD_CAST_SPEED, creature->GetUInt32Value(UNIT_MOD_CAST_SPEED) ); - SetLoyaltyLevel(REBELLIOUS); + SetUInt32Value(UNIT_MOD_CAST_SPEED, creature->GetUInt32Value(UNIT_MOD_CAST_SPEED)); } return true; } @@ -1112,7 +917,7 @@ bool Pet::InitStatsForLevel(uint32 petlevel) case HUNTER_PET: { SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((Trinity::XP::xp_to_level(petlevel))/4)); - + learnLevelupSpells(); //these formula may not be correct; however, it is designed to be close to what it should be //this makes dps 0.5 of pets level SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4)) ); @@ -1323,10 +1128,6 @@ void Pet::_LoadAuras(uint32 timediff) for (int i = 0; i < TOTAL_AURAS; i++) m_modAuras[i].clear(); - // all aura related fields - for(int i = UNIT_FIELD_AURA; i <= UNIT_FIELD_AURASTATE; ++i) - SetUInt32Value(i, 0); - QueryResult *result = CharacterDatabase.PQuery("SELECT caster_guid,spell,effect_index,stackcount,amount,maxduration,remaintime,remaincharges FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber()); if(result) @@ -1467,7 +1268,7 @@ bool Pet::addSpell(uint16 spell_id, uint16 active, PetSpellState state, uint16 s // same spells don't have autocast option if (spellInfo->AttributesEx & SPELL_ATTR_EX_UNAUTOCASTABLE_BY_PET) - active = ACT_CAST; + active = ACT_ENABLED; PetSpellMap::iterator itr = m_spells.find(spell_id); if (itr != m_spells.end()) @@ -1519,11 +1320,12 @@ bool Pet::addSpell(uint16 spell_id, uint16 active, PetSpellState state, uint16 s ToggleAutocast(itr->first, false); oldspell_id = itr->first; - removeSpell(itr->first); + unlearnSpell(itr->first); + break; } } - uint16 tmpslot=slot_id; + uint16 tmpslot = slot_id; if (tmpslot == 0xffff) { @@ -1557,20 +1359,65 @@ bool Pet::learnSpell(uint16 spell_id) if (!addSpell(spell_id)) return false; + if(GetOwner()->GetTypeId() == TYPEID_PLAYER) + { + if(!m_loading) + { + WorldPacket data(SMSG_PET_LEARNED_SPELL, 2); + data << uint16(spell_id); + ((Player*)GetOwner())->GetSession()->SendPacket(&data); + } + } + Unit* owner = GetOwner(); - if(owner->GetTypeId()==TYPEID_PLAYER) + if(owner->GetTypeId() == TYPEID_PLAYER) ((Player*)owner)->PetSpellInitialize(); return true; } -void Pet::removeSpell(uint16 spell_id) +void Pet::learnLevelupSpells() +{ + PetLevelupSpellSet const *levelupSpells = spellmgr.GetPetLevelupSpellList(GetCreatureInfo()->family); + if(!levelupSpells) + return; + + uint32 level = getLevel(); + + for(PetLevelupSpellSet::const_iterator itr = levelupSpells->begin(); itr != levelupSpells->end(); ++itr) + { + if(itr->first <= level) + learnSpell(itr->second); + else + unlearnSpell(itr->second); + } +} + +bool Pet::unlearnSpell(uint16 spell_id) +{ + if(removeSpell(spell_id)) + { + if(GetOwner()->GetTypeId() == TYPEID_PLAYER) + { + if(!m_loading) + { + WorldPacket data(SMSG_PET_REMOVED_SPELL, 2); + data << uint16(spell_id); + ((Player*)GetOwner())->GetSession()->SendPacket(&data); + } + } + return true; + } + return false; +} + +bool Pet::removeSpell(uint16 spell_id) { PetSpellMap::iterator itr = m_spells.find(spell_id); if (itr == m_spells.end()) - return; + return false; if(itr->second->state == PETSPELL_REMOVED) - return; + return false; if(itr->second->state == PETSPELL_NEW) { @@ -1581,6 +1428,8 @@ void Pet::removeSpell(uint16 spell_id) itr->second->state = PETSPELL_REMOVED; RemoveAurasDueToSpell(spell_id); + + return true; } bool Pet::_removeSpell(uint16 spell_id) @@ -1600,7 +1449,7 @@ void Pet::InitPetCreateSpells() m_charmInfo->InitPetActionBar(); m_spells.clear(); - int32 usedtrainpoints = 0, petspellid; + int32 petspellid; PetCreateSpellEntry const* CreateSpells = objmgr.GetPetCreateSpellEntry(GetEntry()); if(CreateSpells) { @@ -1629,23 +1478,12 @@ void Pet::InitPetCreateSpells() petspellid = learn_spellproto->Id; addSpell(petspellid); - - SkillLineAbilityMap::const_iterator lower = spellmgr.GetBeginSkillLineAbilityMap(learn_spellproto->EffectTriggerSpell[0]); - SkillLineAbilityMap::const_iterator upper = spellmgr.GetEndSkillLineAbilityMap(learn_spellproto->EffectTriggerSpell[0]); - - for(SkillLineAbilityMap::const_iterator _spell_idx = lower; _spell_idx != upper; ++_spell_idx) - { - usedtrainpoints += _spell_idx->second->reqtrainpoints; - break; - } } } LearnPetPassives(); CastPetAuras(false); - - SetTP(-usedtrainpoints); } void Pet::CheckLearning(uint32 spellid) @@ -1704,7 +1542,9 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply) if(apply) { - for (i = 0; i < m_autospells.size() && m_autospells[i] != spellid; i++); + for (i = 0; i < m_autospells.size() && m_autospells[i] != spellid; i++) + ; // just search + if (i == m_autospells.size()) { m_autospells.push_back(spellid); @@ -1715,7 +1555,9 @@ void Pet::ToggleAutocast(uint32 spellid, bool apply) else { AutoSpellList::iterator itr2 = m_autospells.begin(); - for (i = 0; i < m_autospells.size() && m_autospells[i] != spellid; i++, itr2++); + for (i = 0; i < m_autospells.size() && m_autospells[i] != spellid; i++, itr2++) + ; // just search + if (i < m_autospells.size()) { m_autospells.erase(itr2); @@ -1738,8 +1580,7 @@ bool Pet::Create(uint32 guidlow, Map *map, uint32 Entry, uint32 pet_number) if(!InitEntry(Entry)) return false; - SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE ); - SetByteValue(UNIT_FIELD_BYTES_2, 1, UNIT_BYTE2_FLAG_UNK3 | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5 ); + SetByteValue(UNIT_FIELD_BYTES_2, 0, SHEATH_STATE_MELEE); if(getPetType() == MINI_PET) // always non-attackable SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); |