diff options
Diffstat (limited to 'src/game/Pet.cpp')
-rw-r--r-- | src/game/Pet.cpp | 67 |
1 files changed, 34 insertions, 33 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp index 23cfb027671..59a6f596c72 100644 --- a/src/game/Pet.cpp +++ b/src/game/Pet.cpp @@ -173,7 +173,7 @@ bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool cu } Map *map = owner->GetMap(); - uint32 guid=objmgr.GenerateLowGuid(HIGHGUID_PET); + uint32 guid = objmgr.GenerateLowGuid(HIGHGUID_PET); uint32 pet_number = fields[0].GetUInt32(); if(!Create(guid, map, petentry, pet_number)) { @@ -182,7 +182,7 @@ bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool cu } float px, py, pz; - owner->GetClosePoint(px, py, pz,GetObjectSize(),PET_FOLLOW_DIST,PET_FOLLOW_ANGLE); + owner->GetClosePoint(px, py, pz, GetObjectSize(), PET_FOLLOW_DIST, PET_FOLLOW_ANGLE); Relocate(px, py, pz, owner->GetOrientation()); @@ -359,7 +359,7 @@ bool Pet::LoadPetFromDB( Unit* owner, uint32 petentry, uint32 petnumber, bool cu if(owner->GetTypeId() == TYPEID_PLAYER && getPetType() == HUNTER_PET) { - result = CharacterDatabase.PQuery("SELECT genitive, dative, accusative, instrumental, prepositional FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'",owner->GetGUIDLow(),GetCharmInfo()->GetPetNumber()); + result = CharacterDatabase.PQuery("SELECT genitive, dative, accusative, instrumental, prepositional FROM character_pet_declinedname WHERE owner = '%u' AND id = '%u'", owner->GetGUIDLow(), GetCharmInfo()->GetPetNumber()); if(result) { @@ -959,14 +959,14 @@ bool Pet::CreateBaseAtCreature(Creature* creature) } SetDisplayId(creature->GetDisplayId()); SetNativeDisplayId(creature->GetNativeDisplayId()); - SetMaxPower(POWER_HAPPINESS,GetCreatePowers(POWER_HAPPINESS)); - SetPower( POWER_HAPPINESS,166500); + SetMaxPower(POWER_HAPPINESS, GetCreatePowers(POWER_HAPPINESS)); + SetPower(POWER_HAPPINESS, 166500); setPowerType(POWER_FOCUS); - SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP,0); - SetUInt32Value(UNIT_FIELD_PETEXPERIENCE,0); + SetUInt32Value(UNIT_FIELD_PET_NAME_TIMESTAMP, 0); + SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0); SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, uint32((Trinity::XP::xp_to_level(creature->getLevel()))/4)); SetUInt32Value(UNIT_FIELD_FLAGS, UNIT_FLAG_PVP_ATTACKABLE); - SetUInt32Value(UNIT_NPC_FLAGS , 0); + SetUInt32Value(UNIT_NPC_FLAGS, 0); CreatureFamilyEntry const* cFamily = sCreatureFamilyStore.LookupEntry(creature->GetCreatureInfo()->family); if( char* familyname = cFamily->Name[sWorld.GetDefaultDbcLocale()] ) @@ -1002,7 +1002,7 @@ bool Pet::InitStatsForLevel(uint32 petlevel) uint32 creature_ID = (getPetType() == HUNTER_PET) ? 1 : cinfo->Entry; - SetLevel( petlevel); + SetLevel(petlevel); SetMeleeDamageSchool(SpellSchools(cinfo->dmgschool)); @@ -1091,7 +1091,7 @@ bool Pet::InitStatsForLevel(uint32 petlevel) for(int stat = 0; stat < MAX_STATS; ++stat) { - SetCreateStat(Stats(stat),float(pInfo->stats[stat])); + SetCreateStat(Stats(stat), float(pInfo->stats[stat])); } } else // not exist in DB, use some default fake data @@ -1102,11 +1102,11 @@ bool Pet::InitStatsForLevel(uint32 petlevel) SetCreateHealth(uint32(((float(cinfo->maxhealth) / cinfo->maxlevel) / (1 + 2 * cinfo->rank)) * petlevel) ); SetCreateMana( uint32(((float(cinfo->maxmana) / cinfo->maxlevel) / (1 + 2 * cinfo->rank)) * petlevel) ); - SetCreateStat(STAT_STRENGTH,22); - SetCreateStat(STAT_AGILITY,22); - SetCreateStat(STAT_STAMINA,25); - SetCreateStat(STAT_INTELLECT,28); - SetCreateStat(STAT_SPIRIT,27); + SetCreateStat(STAT_STRENGTH, 22); + SetCreateStat(STAT_AGILITY, 22); + SetCreateStat(STAT_STAMINA, 25); + SetCreateStat(STAT_INTELLECT, 28); + SetCreateStat(STAT_SPIRIT, 27); } break; } @@ -1141,34 +1141,35 @@ bool Pet::InitStatsForLevel(uint32 petlevel) // remove elite bonuses included in DB values SetCreateHealth( uint32(((float(cinfo->maxhealth) / cinfo->maxlevel) / (1 + 2 * cinfo->rank)) * petlevel) ); - SetCreateStat(STAT_STRENGTH,22); - SetCreateStat(STAT_AGILITY,22); - SetCreateStat(STAT_STAMINA,25); - SetCreateStat(STAT_INTELLECT,28); - SetCreateStat(STAT_SPIRIT,27); + SetCreateStat(STAT_STRENGTH, 22); + SetCreateStat(STAT_AGILITY, 22); + SetCreateStat(STAT_STAMINA, 25); + SetCreateStat(STAT_INTELLECT, 28); + SetCreateStat(STAT_SPIRIT, 27); } break; } case GUARDIAN_PET: - SetUInt32Value(UNIT_FIELD_PETEXPERIENCE,0); - SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP,1000); + SetUInt32Value(UNIT_FIELD_PETEXPERIENCE, 0); + SetUInt32Value(UNIT_FIELD_PETNEXTLEVELEXP, 1000); - SetCreateMana( 28 + 10*petlevel ); - SetCreateHealth( 28 + 30*petlevel ); + SetCreateMana(28 + 10*petlevel); + SetCreateHealth(28 + 30*petlevel); // FIXME: this is wrong formula, possible each guardian pet have own damage formula //these formula may not be correct; however, it is designed to be close to what it should be //this makes dps 0.5 of pets level - SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4)) ); + SetBaseWeaponDamage(BASE_ATTACK, MINDAMAGE, float(petlevel - (petlevel / 4))); //damage range is then petlevel / 2 - SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4)) ); + SetBaseWeaponDamage(BASE_ATTACK, MAXDAMAGE, float(petlevel + (petlevel / 4))); break; default: - sLog.outError("Pet have incorrect type (%u) for levelup.",getPetType()); break; + sLog.outError("Pet have incorrect type (%u) for levelup.", getPetType()); + break; } for (int i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i) - SetModifierValue(UnitMods(UNIT_MOD_RESISTANCE_START + i), BASE_VALUE, float(createResistance[i]) ); + SetModifierValue(UnitMods(UNIT_MOD_RESISTANCE_START + i), BASE_VALUE, float(createResistance[i])); UpdateAllStats(); @@ -1199,7 +1200,7 @@ bool Pet::HaveInDiet(ItemPrototype const* item) const uint32 Pet::GetCurrentFoodBenefitLevel(uint32 itemlevel) { // -5 or greater food level - if(getLevel() <= itemlevel +5) //possible to feed level 60 pet with level 55 level food for full effect + if(getLevel() <= itemlevel + 5) //possible to feed level 60 pet with level 55 level food for full effect return 35000; // -10..-6 else if(getLevel() <= itemlevel + 10) //pure guess, but sounds good @@ -1249,7 +1250,7 @@ void Pet::_LoadSpellCooldowns() _AddCreatureSpellCooldown(spell_id,db_time); - sLog.outDebug("Pet (Number: %u) spell %u cooldown loaded (%u secs).",m_charmInfo->GetPetNumber(),spell_id,uint32(db_time-curTime)); + sLog.outDebug("Pet (Number: %u) spell %u cooldown loaded (%u secs).", m_charmInfo->GetPetNumber(), spell_id, uint32(db_time-curTime)); } while( result->NextRow() ); @@ -1396,7 +1397,7 @@ void Pet::_LoadAuras(uint32 timediff) void Pet::_SaveAuras() { - CharacterDatabase.PExecute("DELETE FROM pet_aura WHERE guid = '%u'",m_charmInfo->GetPetNumber()); + CharacterDatabase.PExecute("DELETE FROM pet_aura WHERE guid = '%u'", m_charmInfo->GetPetNumber()); AuraMap const& auras = GetAuras(); if (auras.empty()) @@ -1780,7 +1781,7 @@ void Pet::CastPetAuras(bool current) if(getPetType() != HUNTER_PET && (getPetType() != SUMMON_PET || owner->getClass() != CLASS_WARLOCK)) return; - for(PetAuraSet::iterator itr = owner->m_petAuras.begin(); itr != owner->m_petAuras.end(); ) + for(PetAuraSet::iterator itr = owner->m_petAuras.begin(); itr != owner->m_petAuras.end();) { PetAura const* pa = *itr; ++itr; @@ -1801,7 +1802,7 @@ void Pet::CastPetAura(PetAura const* aura) if(auraId == 35696) // Demonic Knowledge { int32 basePoints = int32(aura->GetDamage() * (GetStat(STAT_STAMINA) + GetStat(STAT_INTELLECT)) / 100); - CastCustomSpell(this,auraId,&basePoints, NULL, NULL, true ); + CastCustomSpell(this, auraId, &basePoints, NULL, NULL, true); } else CastSpell(this, auraId, true); |