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-rw-r--r--src/game/Pet.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Pet.cpp b/src/game/Pet.cpp
index 5934af12d1e..a8e662108e8 100644
--- a/src/game/Pet.cpp
+++ b/src/game/Pet.cpp
@@ -85,7 +85,7 @@ Pet::Pet(PetType type) : Creature()
// pets always have a charminfo, even if they are not actually charmed
CharmInfo* charmInfo = InitCharmInfo(this);
- if(type == MINI_PET) // always passive
+ if(type == MINI_PET || type == POSSESSED_PET) // always passive
charmInfo->SetReactState(REACT_PASSIVE);
else if(type == GUARDIAN_PET) // always aggressive
charmInfo->SetReactState(REACT_AGGRESSIVE);