aboutsummaryrefslogtreecommitdiff
path: root/src/game/Player.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index e02ac468244..4b8a1e00d40 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -17247,7 +17247,7 @@ bool Player::canSeeOrDetect(Unit const* u, bool detect, bool inVisibleList) cons
else // distance for show creature
{
// Units far than max visible distance for creature or not in our map are not visible too
- if (!target->IsWithinDistInMap(u, target->isActive()
+ if (!target->IsWithinDistInMap(u, u->isActive()
? (MAX_VISIBILITY_DISTANCE - (inVisibleList ? 0.0f : World::GetVisibleUnitGreyDistance()))
: (World::GetMaxVisibleDistanceForCreature() + (inVisibleList ? World::GetVisibleUnitGreyDistance() : 0.0f))))
return false;