diff options
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 5ebc547f7cc..26ec83f82d6 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -3165,10 +3165,10 @@ void Player::removeSpell(uint32 spell_id, bool disabled, bool update_action_bar_ SpellEntry const *spellInfo = sSpellStore.LookupEntry(spell_id); // if talent then lesser rank also talent and need learn - if(talentCosts) + /*if(talentCosts) learnSpell (prev_id,false); // if ranked non-stackable spell: need activate lesser rank and update dendence state - else if(cur_active && !SpellMgr::canStackSpellRanks(spellInfo) && spellmgr.GetSpellRank(spellInfo->Id) != 0) + else*/ if(cur_active && !SpellMgr::canStackSpellRanks(spellInfo) && spellmgr.GetSpellRank(spellInfo->Id) != 0) { // need manually update dependence state (learn spell ignore like attempts) PlayerSpellMap::iterator prev_itr = m_spells.find(prev_id); |