diff options
Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r-- | src/game/Player.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 14e5aa03f86..858d4591e5f 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -20356,7 +20356,6 @@ uint32 Player::GetBaseWeaponSkillValue (WeaponAttackType attType) const return 0; // weapon skill or (unarmed for base attack and for fist weapons) - uint32 skill = item ? item->GetSkill() : uint32(SKILL_UNARMED); uint32 skill = (item && item->GetSkill() != SKILL_FIST_WEAPONS) ? item->GetSkill() : uint32(SKILL_UNARMED); return GetBaseSkillValue(skill); } |