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Diffstat (limited to 'src/game/Player.cpp')
-rw-r--r--src/game/Player.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/Player.cpp b/src/game/Player.cpp
index e0c57856b8f..9d52c8dd0fc 100644
--- a/src/game/Player.cpp
+++ b/src/game/Player.cpp
@@ -3674,22 +3674,22 @@ TrainerSpellState Player::GetTrainerSpellState(TrainerSpell const* trainer_spell
if (!trainer_spell)
return TRAINER_SPELL_RED;
- if (!trainer_spell->learned_spell)
+ if (!trainer_spell->learnedSpell)
return TRAINER_SPELL_RED;
// known spell
- if(HasSpell(trainer_spell->learned_spell))
+ if(HasSpell(trainer_spell->learnedSpell))
return TRAINER_SPELL_GRAY;
// check race/class requirement
- if(!IsSpellFitByClassAndRace(trainer_spell->learned_spell))
+ if(!IsSpellFitByClassAndRace(trainer_spell->learnedSpell))
return TRAINER_SPELL_RED;
// check level requirement
- if(getLevel() < trainer_spell->reqlevel)
+ if(getLevel() < trainer_spell->reqLevel)
return TRAINER_SPELL_RED;
- if(SpellChainNode const* spell_chain = spellmgr.GetSpellChainNode(trainer_spell->learned_spell))
+ if(SpellChainNode const* spell_chain = spellmgr.GetSpellChainNode(trainer_spell->learnedSpell))
{
// check prev.rank requirement
if(spell_chain->prev && !HasSpell(spell_chain->prev))
@@ -3704,11 +3704,11 @@ TrainerSpellState Player::GetTrainerSpellState(TrainerSpell const* trainer_spell
}
// check skill requirement
- if(trainer_spell->reqskill && GetBaseSkillValue(trainer_spell->reqskill) < trainer_spell->reqskillvalue)
+ if(trainer_spell->reqSkill && GetBaseSkillValue(trainer_spell->reqSkill) < trainer_spell->reqSkillValue)
return TRAINER_SPELL_RED;
// exist, already checked at loading
- SpellEntry const* spell = sSpellStore.LookupEntry(trainer_spell->learned_spell);
+ SpellEntry const* spell = sSpellStore.LookupEntry(trainer_spell->learnedSpell);
// secondary prof. or not prof. spell
uint32 skill = spell->EffectMiscValue[1];