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-rw-r--r--src/game/Player.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Player.h b/src/game/Player.h
index 22af6a370ca..9cfcd2d6152 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -1251,7 +1251,7 @@ class Player : public Unit, public GridObject<Player>
return mainItem && mainItem->GetProto()->InventoryType == INVTYPE_2HWEAPON && !CanTitanGrip();
}
void SendNewItem(Item *item, uint32 count, bool received, bool created, bool broadcast = false);
- bool BuyItemFromVendor(uint64 vendorguid, uint32 item, uint8 count, uint8 bag, uint8 slot);
+ bool BuyItemFromVendorSlot(uint64 vendorguid, uint32 vendorslot, uint32 item, uint8 count, uint8 bag, uint8 slot);
float GetReputationPriceDiscount(Creature const* pCreature) const;
Player* GetTrader() const { return pTrader; }