aboutsummaryrefslogtreecommitdiff
path: root/src/game/Player.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/Player.h')
-rw-r--r--src/game/Player.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/game/Player.h b/src/game/Player.h
index 7826ab7495b..216994f7e7c 100644
--- a/src/game/Player.h
+++ b/src/game/Player.h
@@ -873,7 +873,7 @@ class TRINITY_DLL_SPEC Player : public Unit
void Update( uint32 time );
- void BuildEnumData( QueryResult * result, WorldPacket * p_data );
+ static bool BuildEnumData( QueryResult * result, WorldPacket * p_data );
void SetInWater(bool apply);
@@ -1234,6 +1234,7 @@ class TRINITY_DLL_SPEC Player : public Unit
static uint32 GetUInt32ValueFromDB(uint16 index, uint64 guid);
static float GetFloatValueFromDB(uint16 index, uint64 guid);
static uint32 GetZoneIdFromDB(uint64 guid);
+ static uint32 GetLevelFromDB(uint64 guid);
static bool LoadPositionFromDB(uint32& mapid, float& x,float& y,float& z,float& o, bool& in_flight, uint64 guid);
/*********************************************************/
@@ -1242,6 +1243,7 @@ class TRINITY_DLL_SPEC Player : public Unit
void SaveToDB();
void SaveInventoryAndGoldToDB(); // fast save function for item/money cheating preventing
+ void SaveGoldToDB();
void SaveDataFieldToDB();
static bool SaveValuesArrayInDB(Tokens const& data,uint64 guid);
static void SetUInt32ValueInArray(Tokens& data,uint16 index, uint32 value);
@@ -2179,8 +2181,6 @@ class TRINITY_DLL_SPEC Player : public Unit
void outDebugValues() const;
uint64 m_lootGuid;
- uint32 m_race;
- uint32 m_class;
uint32 m_team;
uint32 m_nextSave;
time_t m_speakTime;