diff options
Diffstat (limited to 'src/game/PointMovementGenerator.cpp')
-rw-r--r-- | src/game/PointMovementGenerator.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/game/PointMovementGenerator.cpp b/src/game/PointMovementGenerator.cpp index ed057854aaa..24baa4939b4 100644 --- a/src/game/PointMovementGenerator.cpp +++ b/src/game/PointMovementGenerator.cpp @@ -32,7 +32,8 @@ void PointMovementGenerator<T>::Initialize(T &unit) unit.StopMoving(); unit.clearUnitState(UNIT_STAT_MOVING); Traveller<T> traveller(unit); - i_destinationHolder.SetDestination(traveller,i_x,i_y,i_z, !unit.hasUnitState(UNIT_STAT_JUMPING)); + // knockback effect has UNIT_STAT_JUMPING set,so if here we disable sentmonstermove there will be creature position sync problem between client and server + i_destinationHolder.SetDestination(traveller,i_x,i_y,i_z, true /* !unit.hasUnitState(UNIT_STAT_JUMPING)*/); if (unit.GetTypeId() == TYPEID_UNIT && ((Creature*)&unit)->canFly()) unit.AddUnitMovementFlag(MOVEMENTFLAG_FLYING); |