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-rw-r--r--src/game/PointMovementGenerator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/PointMovementGenerator.cpp b/src/game/PointMovementGenerator.cpp
index c972683ce0b..ed057854aaa 100644
--- a/src/game/PointMovementGenerator.cpp
+++ b/src/game/PointMovementGenerator.cpp
@@ -35,7 +35,7 @@ void PointMovementGenerator<T>::Initialize(T &unit)
i_destinationHolder.SetDestination(traveller,i_x,i_y,i_z, !unit.hasUnitState(UNIT_STAT_JUMPING));
if (unit.GetTypeId() == TYPEID_UNIT && ((Creature*)&unit)->canFly())
- unit.AddUnitMovementFlag(MOVEMENTFLAG_FLYING2);
+ unit.AddUnitMovementFlag(MOVEMENTFLAG_FLYING);
}
template<class T>