diff options
Diffstat (limited to 'src/game/PointMovementGenerator.h')
-rw-r--r-- | src/game/PointMovementGenerator.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/game/PointMovementGenerator.h b/src/game/PointMovementGenerator.h index 1c07d580600..baeb8b26dbd 100644 --- a/src/game/PointMovementGenerator.h +++ b/src/game/PointMovementGenerator.h @@ -17,12 +17,15 @@ * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ + #ifndef TRINITY_POINTMOVEMENTGENERATOR_H #define TRINITY_POINTMOVEMENTGENERATOR_H + #include "MovementGenerator.h" #include "DestinationHolder.h" #include "Traveller.h" #include "FollowerReference.h" + template<class T> class TRINITY_DLL_SPEC PointMovementGenerator : public MovementGeneratorMedium< T, PointMovementGenerator<T> > @@ -30,12 +33,16 @@ class TRINITY_DLL_SPEC PointMovementGenerator public: PointMovementGenerator(uint32 _id, float _x, float _y, float _z) : id(_id), i_x(_x), i_y(_y), i_z(_z), i_nextMoveTime(0), arrived(false) {} + void Initialize(T &); void Finalize(T &unit); void Reset(T &unit){unit.StopMoving();} bool Update(T &, const uint32 &diff); + void MovementInform(T &); + MovementGeneratorType GetMovementGeneratorType() { return POINT_MOTION_TYPE; } + bool GetDestination(float& x, float& y, float& z) const { x=i_x; y=i_y; z=i_z; return true; } private: uint32 id; @@ -44,14 +51,17 @@ class TRINITY_DLL_SPEC PointMovementGenerator DestinationHolder< Traveller<T> > i_destinationHolder; bool arrived; }; + class MANGOS_DLL_SPEC AssistanceMovementGenerator : public PointMovementGenerator<Creature> { public: AssistanceMovementGenerator(float _x, float _y, float _z) : PointMovementGenerator<Creature>(0, _x, _y, _z) {} + MovementGeneratorType GetMovementGeneratorType() { return ASSISTANCE_MOTION_TYPE; } void Finalize(Unit &); }; + #endif |