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-rw-r--r--src/game/PoolHandler.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/PoolHandler.h b/src/game/PoolHandler.h
index 8b6c82d1197..7efdae48097 100644
--- a/src/game/PoolHandler.h
+++ b/src/game/PoolHandler.h
@@ -59,7 +59,7 @@ class PoolGroup
uint32 CacheValue; // Store the guid of the removed creature/gameobject during a pool update
PoolObjectList ExplicitlyChanced;
PoolObjectList EqualChanced;
- uint32 Spawned; // Used to know the number of spawned objects
+ uint32 m_SpawnedPoolAmount; // Used to know the number of spawned objects
};
class Pool // for Pool of Pool case