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-rw-r--r--src/game/PoolHandler.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/PoolHandler.h b/src/game/PoolHandler.h
index 7efdae48097..10ed000ea25 100644
--- a/src/game/PoolHandler.h
+++ b/src/game/PoolHandler.h
@@ -56,9 +56,9 @@ class PoolGroup
void RemoveOneRelation(uint16 child_pool_id);
private:
typedef std::vector<PoolObject> PoolObjectList;
- uint32 CacheValue; // Store the guid of the removed creature/gameobject during a pool update
PoolObjectList ExplicitlyChanced;
PoolObjectList EqualChanced;
+ uint32 m_LastDespawnedNode ; // Store the guid of the removed creature/gameobject during a pool update
uint32 m_SpawnedPoolAmount; // Used to know the number of spawned objects
};
@@ -81,7 +81,7 @@ class PoolHandler
void Initialize();
protected:
- bool isSystemInit;
+ bool m_IsPoolSystemStarted;
uint16 max_pool_id;
typedef std::vector<PoolTemplateData> PoolTemplateDataMap;
typedef std::vector<PoolGroup<Creature> > PoolGroupCreatureMap;