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-rw-r--r--src/game/QueryHandler.cpp54
1 files changed, 54 insertions, 0 deletions
diff --git a/src/game/QueryHandler.cpp b/src/game/QueryHandler.cpp
index f4e9540d5ad..ebd5e773c12 100644
--- a/src/game/QueryHandler.cpp
+++ b/src/game/QueryHandler.cpp
@@ -17,6 +17,7 @@
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
+
#include "Common.h"
#include "Language.h"
#include "Database/DatabaseEnv.h"
@@ -32,10 +33,12 @@
#include "NPCHandler.h"
#include "Pet.h"
#include "MapManager.h"
+
void WorldSession::SendNameQueryOpcode(Player *p)
{
if(!p)
return;
+
// guess size
WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+10) );
data.append(p->GetPackGUID()); // player guid
@@ -53,8 +56,10 @@ void WorldSession::SendNameQueryOpcode(Player *p)
}
else
data << uint8(0); // is not declined
+
SendPacket(&data);
}
+
void WorldSession::SendNameQueryOpcodeFromDB(uint64 guid)
{
CharacterDatabase.AsyncPQuery(&WorldSession::SendNameQueryOpcodeFromDBCallBack, GetAccountId(),
@@ -72,16 +77,19 @@ void WorldSession::SendNameQueryOpcodeFromDB(uint64 guid)
"FROM characters LEFT JOIN character_declinedname ON characters.guid = character_declinedname.guid WHERE characters.guid = '%u'",
GUID_LOPART(guid));
}
+
void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32 accountId)
{
if(!result)
return;
+
WorldSession * session = sWorld.FindSession(accountId);
if(!session)
{
delete result;
return;
}
+
Field *fields = result->Fetch();
uint32 guid = fields[0].GetUInt32();
std::string name = fields[1].GetCppString();
@@ -94,6 +102,7 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32
pGender = fields[3].GetUInt8();
pClass = fields[4].GetUInt8();
}
+
// guess size
WorldPacket data( SMSG_NAME_QUERY_RESPONSE, (8+1+1+1+1+1+1+10) );
data.appendPackGUID(MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER));
@@ -103,6 +112,7 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32
data << uint8(pRace); // race
data << uint8(pGender); // gender
data << uint8(pClass); // class
+
// if the first declined name field (5) is empty, the rest must be too
if(sWorld.getConfig(CONFIG_DECLINED_NAMES_USED) && fields[5].GetCppString() != "")
{
@@ -112,19 +122,25 @@ void WorldSession::SendNameQueryOpcodeFromDBCallBack(QueryResult *result, uint32
}
else
data << uint8(0); // is not declined
+
session->SendPacket( &data );
delete result;
}
+
void WorldSession::HandleNameQueryOpcode( WorldPacket & recv_data )
{
uint64 guid;
+
recv_data >> guid;
+
Player *pChar = objmgr.GetPlayer(guid);
+
if (pChar)
SendNameQueryOpcode(pChar);
else
SendNameQueryOpcodeFromDB(guid);
}
+
void WorldSession::HandleQueryTimeOpcode( WorldPacket & /*recv_data*/ )
{
WorldPacket data( SMSG_QUERY_TIME_RESPONSE, 4+4 );
@@ -132,18 +148,22 @@ void WorldSession::HandleQueryTimeOpcode( WorldPacket & /*recv_data*/ )
data << (uint32)0;
SendPacket( &data );
}
+
/// Only _static_ data send in this packet !!!
void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
{
uint32 entry;
recv_data >> entry;
recv_data.read_skip<uint64>(); // guid
+
CreatureInfo const *ci = objmgr.GetCreatureTemplate(entry);
if (ci)
{
+
std::string Name, SubName;
Name = ci->Name;
SubName = ci->SubName;
+
int loc_idx = GetSessionDbLocaleIndex();
if (loc_idx >= 0)
{
@@ -187,6 +207,7 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
{
uint64 guid;
recv_data >> guid;
+
sLog.outDebug("WORLD: CMSG_CREATURE_QUERY - NO CREATURE INFO! (GUID: %u, ENTRY: %u)",
GUID_LOPART(guid), entry);
WorldPacket data( SMSG_CREATURE_QUERY_RESPONSE, 4 );
@@ -195,21 +216,25 @@ void WorldSession::HandleCreatureQueryOpcode( WorldPacket & recv_data )
sLog.outDebug( "WORLD: Sent SMSG_CREATURE_QUERY_RESPONSE" );
}
}
+
/// Only _static_ data send in this packet !!!
void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
{
uint32 entryID;
recv_data >> entryID;
recv_data.read_skip<uint64>(); // guid
+
const GameObjectInfo *info = objmgr.GetGameObjectInfo(entryID);
if(info)
{
std::string Name;
std::string IconName;
std::string CastBarCaption;
+
Name = info->name;
IconName = info->IconName;
CastBarCaption = info->castBarCaption;
+
int loc_idx = GetSessionDbLocaleIndex();
if (loc_idx >= 0)
{
@@ -241,8 +266,10 @@ void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
}
else
{
+
uint64 guid;
recv_data >> guid;
+
sLog.outDebug( "WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (GUID: %u, ENTRY: %u)",
GUID_LOPART(guid), entryID );
WorldPacket data ( SMSG_GAMEOBJECT_QUERY_RESPONSE, 4 );
@@ -251,10 +278,13 @@ void WorldSession::HandleGameObjectQueryOpcode( WorldPacket & recv_data )
sLog.outDebug( "WORLD: Sent SMSG_GAMEOBJECT_QUERY_RESPONSE" );
}
}
+
void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
{
sLog.outDetail("WORLD: Received MSG_CORPSE_QUERY");
+
Corpse *corpse = GetPlayer()->GetCorpse();
+
if(!corpse)
{
WorldPacket data(MSG_CORPSE_QUERY, 1);
@@ -262,11 +292,13 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
SendPacket(&data);
return;
}
+
int32 mapid = corpse->GetMapId();
float x = corpse->GetPositionX();
float y = corpse->GetPositionY();
float z = corpse->GetPositionZ();
int32 corpsemapid = mapid;
+
// if corpse at different map
if(mapid != _player->GetMapId())
{
@@ -286,6 +318,7 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
}
}
}
+
WorldPacket data(MSG_CORPSE_QUERY, 1+(5*4));
data << uint8(1); // corpse found
data << int32(mapid);
@@ -295,17 +328,23 @@ void WorldSession::HandleCorpseQueryOpcode(WorldPacket & /*recv_data*/)
data << int32(corpsemapid);
SendPacket(&data);
}
+
void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
{
uint32 textID;
uint64 guid;
+
recv_data >> textID;
sLog.outDetail("WORLD: CMSG_NPC_TEXT_QUERY ID '%u'", textID);
+
recv_data >> guid;
GetPlayer()->SetUInt64Value(UNIT_FIELD_TARGET, guid);
+
GossipText const* pGossip = objmgr.GetGossipText(textID);
+
WorldPacket data( SMSG_NPC_TEXT_UPDATE, 100 ); // guess size
data << textID;
+
if (!pGossip)
{
for(uint32 i = 0; i < 8; ++i)
@@ -330,6 +369,7 @@ void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
Text_0[i]=pGossip->Options[i].Text_0;
Text_1[i]=pGossip->Options[i].Text_1;
}
+
int loc_idx = GetSessionDbLocaleIndex();
if (loc_idx >= 0)
{
@@ -345,18 +385,23 @@ void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
}
}
}
+
for (int i = 0; i < 8; ++i)
{
data << pGossip->Options[i].Probability;
+
if ( Text_0[i].empty() )
data << Text_1[i];
else
data << Text_0[i];
+
if ( Text_1[i].empty() )
data << Text_0[i];
else
data << Text_1[i];
+
data << pGossip->Options[i].Language;
+
for(int j = 0; j < 3; ++j)
{
data << pGossip->Options[i].Emotes[j]._Delay;
@@ -364,20 +409,26 @@ void WorldSession::HandleNpcTextQueryOpcode( WorldPacket & recv_data )
}
}
}
+
SendPacket( &data );
+
sLog.outDebug( "WORLD: Sent SMSG_NPC_TEXT_UPDATE" );
}
+
void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data )
{
uint32 pageID;
+
recv_data >> pageID;
sLog.outDetail("WORLD: Received CMSG_PAGE_TEXT_QUERY for pageID '%u'", pageID);
+
while (pageID)
{
PageText const *pPage = sPageTextStore.LookupEntry<PageText>( pageID );
// guess size
WorldPacket data( SMSG_PAGE_TEXT_QUERY_RESPONSE, 50 );
data << pageID;
+
if (!pPage)
{
data << "Item page missing.";
@@ -387,6 +438,7 @@ void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data )
else
{
std::string Text = pPage->Text;
+
int loc_idx = GetSessionDbLocaleIndex();
if (loc_idx >= 0)
{
@@ -397,11 +449,13 @@ void WorldSession::HandlePageTextQueryOpcode( WorldPacket & recv_data )
Text = pl->Text[loc_idx];
}
}
+
data << Text;
data << uint32(pPage->Next_Page);
pageID = pPage->Next_Page;
}
SendPacket( &data );
+
sLog.outDebug( "WORLD: Sent SMSG_PAGE_TEXT_QUERY_RESPONSE" );
}
}