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Diffstat (limited to 'src/game/RandomMovementGenerator.cpp')
-rw-r--r--src/game/RandomMovementGenerator.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game/RandomMovementGenerator.cpp b/src/game/RandomMovementGenerator.cpp
index 46a3b6086db..6d3648d51e4 100644
--- a/src/game/RandomMovementGenerator.cpp
+++ b/src/game/RandomMovementGenerator.cpp
@@ -130,7 +130,7 @@ RandomMovementGenerator<Creature>::_setRandomLocation(Creature &creature)
else
{
i_nextMoveTime.Reset(urand(500+i_destinationHolder.GetTotalTravelTime(),5000+i_destinationHolder.GetTotalTravelTime()));
- creature.SetUnitMovementFlags(MOVEMENTFLAG_WALK_MODE);
+ creature.AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
}
//Call for creature group update
@@ -152,8 +152,8 @@ RandomMovementGenerator<Creature>::Initialize(Creature &creature)
if (creature.canFly())
creature.AddUnitMovementFlag(MOVEMENTFLAG_FLYING2);
- else
- creature.SetUnitMovementFlags(irand(0,RUNNING_CHANCE_RANDOMMV) > 0 ? MOVEMENTFLAG_WALK_MODE : MOVEMENTFLAG_NONE );
+ else if(irand(0,RUNNING_CHANCE_RANDOMMV) > 0)
+ creature.AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
_setRandomLocation(creature);
}
@@ -195,13 +195,13 @@ RandomMovementGenerator<Creature>::Update(Creature &creature, const uint32 &diff
{
if (creature.canFly())
creature.AddUnitMovementFlag(MOVEMENTFLAG_FLYING2);
- else
- creature.SetUnitMovementFlags(irand(0,RUNNING_CHANCE_RANDOMMV) > 0 ? MOVEMENTFLAG_WALK_MODE : MOVEMENTFLAG_NONE);
+ else if(irand(0,RUNNING_CHANCE_RANDOMMV) > 0)
+ creature.AddUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
_setRandomLocation(creature);
}
else if(creature.isPet() && creature.GetOwner() && !creature.IsWithinDist(creature.GetOwner(),PET_FOLLOW_DIST+2.5f))
{
- creature.SetUnitMovementFlags(MOVEMENTFLAG_NONE);
+ creature.RemoveUnitMovementFlag(MOVEMENTFLAG_WALK_MODE);
_setRandomLocation(creature);
}
}