diff options
Diffstat (limited to 'src/game/RandomMovementGenerator.h')
-rw-r--r-- | src/game/RandomMovementGenerator.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/RandomMovementGenerator.h b/src/game/RandomMovementGenerator.h index f8a324735f0..595b06d9adb 100644 --- a/src/game/RandomMovementGenerator.h +++ b/src/game/RandomMovementGenerator.h @@ -32,7 +32,7 @@ class TRINITY_DLL_SPEC RandomMovementGenerator public: // Wander dist is related on db spawn dist. So what if we wanna set eandom movement on summoned creature?! RandomMovementGenerator(float spawn_dist = 0.0f) : i_nextMoveTime(0), wander_distance(spawn_dist) {} - + void _setRandomLocation(T &); void Initialize(T &); void Finalize(T &); |