diff options
Diffstat (limited to 'src/game/ReactorAI.cpp')
| -rw-r--r-- | src/game/ReactorAI.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/game/ReactorAI.cpp b/src/game/ReactorAI.cpp index dd796b74f38..7ade73495c3 100644 --- a/src/game/ReactorAI.cpp +++ b/src/game/ReactorAI.cpp @@ -50,8 +50,6 @@ ReactorAI::AttackStart(Unit *p) if(i_creature.Attack(p,true)) { DEBUG_LOG("Tag unit GUID: %u (TypeId: %u) as a victim", p->GetGUIDLow(), p->GetTypeId()); - i_creature.SetInCombatWith(p); - p->SetInCombatWith(&i_creature); i_creature.AddThreat(p, 0.0f); i_victimGuid = p->GetGUID(); |
