aboutsummaryrefslogtreecommitdiff
path: root/src/game/ReactorAI.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/ReactorAI.cpp')
-rw-r--r--src/game/ReactorAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ReactorAI.cpp b/src/game/ReactorAI.cpp
index 9d596751075..dd796b74f38 100644
--- a/src/game/ReactorAI.cpp
+++ b/src/game/ReactorAI.cpp
@@ -76,7 +76,7 @@ ReactorAI::UpdateAI(const uint32 /*time_diff*/)
if( i_creature.isAttackReady() )
{
- if( i_creature.IsWithinCombatDist(i_creature.getVictim(), ATTACK_DISTANCE))
+ if( i_creature.IsWithinMeleeRange(i_creature.getVictim()))
{
i_creature.AttackerStateUpdate(i_creature.getVictim());
i_creature.resetAttackTimer();