diff options
Diffstat (limited to 'src/game/ReactorAI.cpp')
-rw-r--r-- | src/game/ReactorAI.cpp | 18 |
1 files changed, 1 insertions, 17 deletions
diff --git a/src/game/ReactorAI.cpp b/src/game/ReactorAI.cpp index 7ade73495c3..29b07f60b00 100644 --- a/src/game/ReactorAI.cpp +++ b/src/game/ReactorAI.cpp @@ -41,22 +41,6 @@ ReactorAI::MoveInLineOfSight(Unit *) { } -void -ReactorAI::AttackStart(Unit *p) -{ - if(!p) - return; - - if(i_creature.Attack(p,true)) - { - DEBUG_LOG("Tag unit GUID: %u (TypeId: %u) as a victim", p->GetGUIDLow(), p->GetTypeId()); - - i_creature.AddThreat(p, 0.0f); - i_victimGuid = p->GetGUID(); - i_creature.GetMotionMaster()->MoveChase(p); - } -} - bool ReactorAI::IsVisible(Unit *) const { @@ -67,7 +51,7 @@ void ReactorAI::UpdateAI(const uint32 /*time_diff*/) { // update i_victimGuid if i_creature.getVictim() !=0 and changed - if(!i_creature.SelectHostilTarget() || !i_creature.getVictim()) + if(!UpdateVictim()) return; i_victimGuid = i_creature.getVictim()->GetGUID(); |