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-rw-r--r--src/game/ReactorAI.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ReactorAI.cpp b/src/game/ReactorAI.cpp
index f9fe0abfdc2..15a99adef8b 100644
--- a/src/game/ReactorAI.cpp
+++ b/src/game/ReactorAI.cpp
@@ -104,7 +104,7 @@ ReactorAI::EnterEvadeMode()
i_victimGuid = 0;
i_creature.CombatStop();
i_creature.SetLootRecipient(NULL);
- i_creature.ResetDamageByPlayers();
+ i_creature.ResetPlayerDamageReq();
if(!i_creature.GetCharmerOrOwner())
{