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-rw-r--r--src/game/ReactorAI.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game/ReactorAI.h b/src/game/ReactorAI.h
index b2bfa3501c2..cea1e8dcdb5 100644
--- a/src/game/ReactorAI.h
+++ b/src/game/ReactorAI.h
@@ -29,10 +29,9 @@ class TRINITY_DLL_DECL ReactorAI : public CreatureAI
{
public:
- ReactorAI(Creature *c) : i_creature(*c), i_victimGuid(0) {}
+ ReactorAI(Creature *c) : CreatureAI(c), i_creature(*c), i_victimGuid(0) {}
void MoveInLineOfSight(Unit *);
- void AttackStart(Unit *);
void EnterEvadeMode();
bool IsVisible(Unit *) const;