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-rw-r--r--src/game/ScriptCalls.h122
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diff --git a/src/game/ScriptCalls.h b/src/game/ScriptCalls.h
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-/*
- * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
- *
- * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
- *
- * This program is free software; you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation; either version 2 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
- */
-
-#ifndef __SCRIPT_CALLS_H
-#define __SCRIPT_CALLS_H
-
-#include "Common.h"
-#include "ObjectMgr.h"
-
-class Creature;
-class CreatureAI;
-class GameObject;
-class Item;
-class Player;
-class Quest;
-class SpellCastTargets;
-class Map;
-class InstanceData;
-
-void LoadScriptingModule();
-
-//On Event Handlers
-typedef void(TRINITY_IMPORT * scriptCallOnLogin) (Player *pPlayer);
-typedef void(TRINITY_IMPORT * scriptCallOnLogout) (Player *pPlayer);
-typedef void(TRINITY_IMPORT * scriptCallOnPVPKill) (Player *killer, Player *killed);
-typedef bool(TRINITY_IMPORT * scriptCallOnSpellCast)(Unit *pUnitTarget, Item *pItemTarget, GameObject *pGoTarget, uint32 i, SpellEntry const *spell);
-typedef uint32(TRINITY_IMPORT * scriptCallOnGetXP) (Player *pPlayer, uint32 amount);
-typedef int32(TRINITY_IMPORT * scriptCallOnGetMoney) (Player *pPlayer, int32 amount);
-typedef bool(TRINITY_IMPORT * scriptCallOnPlayerChat) (Player *pPlayer, const char *text);
-typedef void(TRINITY_IMPORT * scriptCallOnServerStartup) ();
-typedef void(TRINITY_IMPORT * scriptCallOnServerShutdown) ();
-typedef void(TRINITY_IMPORT * scriptCallOnAreaChange) (Player *pPlayer, AreaTableEntry const *pArea);
-typedef bool(TRINITY_IMPORT * scriptCallOnItemClick) (Player *pPlayer, Item *pItem);
-typedef bool(TRINITY_IMPORT * scriptCallOnItemOpen) (Player *pPlayer, Item *pItem);
-typedef bool(TRINITY_IMPORT * scriptCallOnGoClick) (Player *pPlayer, GameObject *pGameObject);
-typedef void(TRINITY_IMPORT * scriptCallOnCreatureKill) (Player *pPlayer, Creature *pCreature);
-
-typedef bool(TRINITY_IMPORT * scriptCallGossipHello) (Player *player, Creature *_Creature );
-typedef bool(TRINITY_IMPORT * scriptCallQuestAccept) (Player *player, Creature *_Creature, Quest const *);
-typedef bool(TRINITY_IMPORT * scriptCallGossipSelect)(Player *player, Creature *_Creature, uint32 sender, uint32 action);
-typedef bool(TRINITY_IMPORT * scriptCallGossipSelectWithCode)( Player *player, Creature *_Creature, uint32 sender, uint32 action, const char* sCode );
-typedef bool(TRINITY_IMPORT * scriptCallGOSelect)(Player *player, GameObject *_GO, uint32 sender, uint32 action);
-typedef bool(TRINITY_IMPORT * scriptCallGOSelectWithCode)( Player *player, GameObject *_GO, uint32 sender, uint32 action, const char* sCode );
-typedef bool(TRINITY_IMPORT * scriptCallQuestSelect)( Player *player, Creature *_Creature, Quest const* );
-typedef bool(TRINITY_IMPORT * scriptCallQuestComplete)(Player *player, Creature *_Creature, Quest const*);
-typedef uint32(TRINITY_IMPORT * scriptCallNPCDialogStatus)( Player *player, Creature *_Creature);
-typedef uint32(TRINITY_IMPORT * scriptCallGODialogStatus)( Player *player, GameObject * _GO);
-typedef bool(TRINITY_IMPORT * scriptCallChooseReward)( Player *player, Creature *_Creature, Quest const*, uint32 opt );
-typedef bool(TRINITY_IMPORT * scriptCallItemHello)( Player *player, Item *, Quest const*);
-typedef bool(TRINITY_IMPORT * scriptCallGOHello)( Player *player, GameObject * );
-typedef bool(TRINITY_IMPORT * scriptCallAreaTrigger)( Player *player, AreaTriggerEntry const* );
-typedef bool(TRINITY_IMPORT * scriptCallItemQuestAccept)(Player *player, Item *, Quest const*);
-typedef bool(TRINITY_IMPORT * scriptCallGOQuestAccept)(Player *player, GameObject *, Quest const*);
-typedef bool(TRINITY_IMPORT * scriptCallGOChooseReward)(Player *player, GameObject *, Quest const*, uint32 opt );
-typedef bool(TRINITY_IMPORT * scriptCallItemUse) (Player *player, Item *_Item, SpellCastTargets const& targets);
-typedef bool(TRINITY_IMPORT * scriptCallItemExpire) (Player *player, ItemPrototype const *_ItemProto);
-typedef bool(TRINITY_IMPORT * scriptCallEffectDummyGameObj) (Unit *caster, uint32 spellId, uint32 effIndex, GameObject *gameObjTarget);
-typedef bool(TRINITY_IMPORT * scriptCallEffectDummyCreature) (Unit *caster, uint32 spellId, uint32 effIndex, Creature *crTarget);
-typedef bool(TRINITY_IMPORT * scriptCallEffectDummyItem) (Unit *caster, uint32 spellId, uint32 effIndex, Item *itemTarget);
-typedef CreatureAI* (TRINITY_IMPORT * scriptCallGetAI) ( Creature *_Creature );
-typedef InstanceData* (TRINITY_IMPORT * scriptCallCreateInstanceData) (Map *map);
-
-typedef struct
-{
- scriptCallOnLogin OnLogin;
- scriptCallOnLogout OnLogout;
- scriptCallOnPVPKill OnPVPKill;
- scriptCallOnSpellCast OnSpellCast;
- scriptCallOnGetXP OnGetXP;
- scriptCallOnGetMoney OnGetMoney;
- scriptCallOnPlayerChat OnPlayerChat;
- scriptCallOnServerStartup OnServerStartup;
- scriptCallOnServerShutdown OnServerShutdown;
- scriptCallOnAreaChange OnAreaChange;
- scriptCallOnItemClick OnItemClick;
- scriptCallOnItemOpen OnItemOpen;
- scriptCallOnGoClick OnGoClick;
- scriptCallOnCreatureKill OnCreatureKill;
- scriptCallGossipHello GossipHello;
- scriptCallGOChooseReward GOChooseReward;
- scriptCallQuestAccept QuestAccept;
- scriptCallGossipSelect GossipSelect;
- scriptCallGossipSelectWithCode GossipSelectWithCode;
- scriptCallGOSelect GOSelect;
- scriptCallGOSelectWithCode GOSelectWithCode;
- scriptCallQuestSelect QuestSelect;
- scriptCallQuestComplete QuestComplete;
- scriptCallNPCDialogStatus NPCDialogStatus;
- scriptCallGODialogStatus GODialogStatus;
- scriptCallChooseReward ChooseReward;
- scriptCallItemHello ItemHello;
- scriptCallGOHello GOHello;
- scriptCallAreaTrigger scriptAreaTrigger;
- scriptCallItemQuestAccept ItemQuestAccept;
- scriptCallGOQuestAccept GOQuestAccept;
- scriptCallItemUse ItemUse;
- scriptCallItemExpire ItemExpire;
- scriptCallEffectDummyGameObj EffectDummyGameObj;
- scriptCallEffectDummyCreature EffectDummyCreature;
- scriptCallEffectDummyItem EffectDummyItem;
- scriptCallGetAI GetAI;
- scriptCallCreateInstanceData CreateInstanceData;
-}_ScriptSet,*ScriptsSet;
-#endif
-