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Diffstat (limited to 'src/game/ScriptSystem.h')
-rw-r--r-- | src/game/ScriptSystem.h | 102 |
1 files changed, 102 insertions, 0 deletions
diff --git a/src/game/ScriptSystem.h b/src/game/ScriptSystem.h new file mode 100644 index 00000000000..479f856514a --- /dev/null +++ b/src/game/ScriptSystem.h @@ -0,0 +1,102 @@ +/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> +* This program is free software licensed under GPL version 2 +* Please see the included DOCS/LICENSE.TXT for more information */ + +#ifndef SC_SYSTEM_H +#define SC_SYSTEM_H + +extern DatabaseType TScriptDB; + +#define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available + +//TODO: find better namings and definitions. +//N=Neutral, A=Alliance, H=Horde. +//NEUTRAL or FRIEND = Hostility to player surroundings (not a good definition) +//ACTIVE or PASSIVE = Hostility to environment surroundings. +enum eEscortFaction +{ + FACTION_ESCORT_A_NEUTRAL_PASSIVE = 10, + FACTION_ESCORT_H_NEUTRAL_PASSIVE = 33, + FACTION_ESCORT_N_NEUTRAL_PASSIVE = 113, + + FACTION_ESCORT_A_NEUTRAL_ACTIVE = 231, + FACTION_ESCORT_H_NEUTRAL_ACTIVE = 232, + FACTION_ESCORT_N_NEUTRAL_ACTIVE = 250, + + FACTION_ESCORT_N_FRIEND_PASSIVE = 290, + FACTION_ESCORT_N_FRIEND_ACTIVE = 495, + + FACTION_ESCORT_A_PASSIVE = 774, + FACTION_ESCORT_H_PASSIVE = 775, + + FACTION_ESCORT_N_ACTIVE = 1986, + FACTION_ESCORT_H_ACTIVE = 2046 +}; + +struct ScriptPointMove +{ + uint32 uiCreatureEntry; + uint32 uiPointId; + float fX; + float fY; + float fZ; + uint32 uiWaitTime; +}; + +struct StringTextData +{ + uint32 uiSoundId; + uint8 uiType; + uint32 uiLanguage; + uint32 uiEmote; +}; + +#define pSystemMgr SystemMgr::Instance() + +class SystemMgr +{ + public: + SystemMgr(); + ~SystemMgr() {} + + static SystemMgr& Instance(); + + //Maps and lists + typedef UNORDERED_MAP<int32, StringTextData> TextDataMap; + typedef UNORDERED_MAP<uint32, std::vector<ScriptPointMove> > PointMoveMap; + + //Database + void LoadVersion(); + void LoadScriptTexts(); + void LoadScriptTextsCustom(); + void LoadScriptWaypoints(); + + //Retrive from storage + StringTextData const* GetTextData(int32 uiTextId) const + { + TextDataMap::const_iterator itr = m_mTextDataMap.find(uiTextId); + + if (itr == m_mTextDataMap.end()) + return NULL; + + return &itr->second; + } + + std::vector<ScriptPointMove> const &GetPointMoveList(uint32 uiCreatureEntry) const + { + static std::vector<ScriptPointMove> vEmpty; + + PointMoveMap::const_iterator itr = m_mPointMoveMap.find(uiCreatureEntry); + + if (itr == m_mPointMoveMap.end()) + return vEmpty; + + return itr->second; + } + + protected: + TextDataMap m_mTextDataMap; //additional data for text strings + PointMoveMap m_mPointMoveMap; //coordinates for waypoints +}; + +#endif |