diff options
Diffstat (limited to 'src/game/ScriptSystem.h')
| -rw-r--r-- | src/game/ScriptSystem.h | 100 |
1 files changed, 0 insertions, 100 deletions
diff --git a/src/game/ScriptSystem.h b/src/game/ScriptSystem.h deleted file mode 100644 index f78cd2e64fa..00000000000 --- a/src/game/ScriptSystem.h +++ /dev/null @@ -1,100 +0,0 @@ -/* Copyright (C) 2006 - 2009 ScriptDev2 <https://scriptdev2.svn.sourceforge.net/> -* This program is free software licensed under GPL version 2 -* Please see the included DOCS/LICENSE.TXT for more information */ - -#ifndef SC_SYSTEM_H -#define SC_SYSTEM_H - -#define TEXT_SOURCE_RANGE -1000000 //the amount of entries each text source has available - -//TODO: find better namings and definitions. -//N=Neutral, A=Alliance, H=Horde. -//NEUTRAL or FRIEND = Hostility to player surroundings (not a good definition) -//ACTIVE or PASSIVE = Hostility to environment surroundings. -enum eEscortFaction -{ - FACTION_ESCORT_A_NEUTRAL_PASSIVE = 10, - FACTION_ESCORT_H_NEUTRAL_PASSIVE = 33, - FACTION_ESCORT_N_NEUTRAL_PASSIVE = 113, - - FACTION_ESCORT_A_NEUTRAL_ACTIVE = 231, - FACTION_ESCORT_H_NEUTRAL_ACTIVE = 232, - FACTION_ESCORT_N_NEUTRAL_ACTIVE = 250, - - FACTION_ESCORT_N_FRIEND_PASSIVE = 290, - FACTION_ESCORT_N_FRIEND_ACTIVE = 495, - - FACTION_ESCORT_A_PASSIVE = 774, - FACTION_ESCORT_H_PASSIVE = 775, - - FACTION_ESCORT_N_ACTIVE = 1986, - FACTION_ESCORT_H_ACTIVE = 2046 -}; - -struct ScriptPointMove -{ - uint32 uiCreatureEntry; - uint32 uiPointId; - float fX; - float fY; - float fZ; - uint32 uiWaitTime; -}; - -struct StringTextData -{ - uint32 uiSoundId; - uint8 uiType; - uint32 uiLanguage; - uint32 uiEmote; -}; - -#define pSystemMgr SystemMgr::Instance() - -class SystemMgr -{ - public: - SystemMgr(); - ~SystemMgr() {} - - static SystemMgr& Instance(); - - //Maps and lists - typedef UNORDERED_MAP<int32, StringTextData> TextDataMap; - typedef UNORDERED_MAP<uint32, std::vector<ScriptPointMove> > PointMoveMap; - - //Database - void LoadVersion(); - void LoadScriptTexts(); - void LoadScriptTextsCustom(); - void LoadScriptWaypoints(); - - //Retrive from storage - StringTextData const* GetTextData(int32 uiTextId) const - { - TextDataMap::const_iterator itr = m_mTextDataMap.find(uiTextId); - - if (itr == m_mTextDataMap.end()) - return NULL; - - return &itr->second; - } - - std::vector<ScriptPointMove> const &GetPointMoveList(uint32 uiCreatureEntry) const - { - static std::vector<ScriptPointMove> vEmpty; - - PointMoveMap::const_iterator itr = m_mPointMoveMap.find(uiCreatureEntry); - - if (itr == m_mPointMoveMap.end()) - return vEmpty; - - return itr->second; - } - - protected: - TextDataMap m_mTextDataMap; //additional data for text strings - PointMoveMap m_mPointMoveMap; //coordinates for waypoints -}; - -#endif |
