diff options
Diffstat (limited to 'src/game/ScriptedCreature.cpp')
-rw-r--r-- | src/game/ScriptedCreature.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/game/ScriptedCreature.cpp b/src/game/ScriptedCreature.cpp index 48f17463824..1dc8934a511 100644 --- a/src/game/ScriptedCreature.cpp +++ b/src/game/ScriptedCreature.cpp @@ -100,7 +100,7 @@ void ScriptedAI::AttackStartNoMove(Unit* pWho) DoStartNoMovement(pWho); } -void ScriptedAI::UpdateAI(const uint32 uiDiff) +void ScriptedAI::UpdateAI(const uint32 /*uiDiff*/) { //Check if we have a current target if (!UpdateVictim()) @@ -195,8 +195,6 @@ Unit* ScriptedAI::SelectUnit(SelectAggroTarget pTarget, uint32 uiPosition) default: return UnitAI::SelectTarget(pTarget, uiPosition); } - - return NULL; } SpellEntry const* ScriptedAI::SelectSpell(Unit* pTarget, int32 uiSchool, int32 uiMechanic, SelectTargetType selectTargets, uint32 uiPowerCostMin, uint32 uiPowerCostMax, float fRangeMin, float fRangeMax, SelectEffect selectEffects) |