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authorSpp <none@none>2010-04-19 09:26:37 +0200
committerSpp <none@none>2010-04-19 09:26:37 +0200
commit74dd02d024007c3a09219177fabfe9010b1bce63 (patch)
tree041286f1a0a20c9714199b03c60808d3b7291e48 /src/game/ScriptedCreature.cpp
parentfdd8d2f3cc7108043f6bad036b994770f904866f (diff)
Remove LOTS of compile warnings
--HG-- branch : trunk
Diffstat (limited to 'src/game/ScriptedCreature.cpp')
-rw-r--r--src/game/ScriptedCreature.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/game/ScriptedCreature.cpp b/src/game/ScriptedCreature.cpp
index 48f17463824..1dc8934a511 100644
--- a/src/game/ScriptedCreature.cpp
+++ b/src/game/ScriptedCreature.cpp
@@ -100,7 +100,7 @@ void ScriptedAI::AttackStartNoMove(Unit* pWho)
DoStartNoMovement(pWho);
}
-void ScriptedAI::UpdateAI(const uint32 uiDiff)
+void ScriptedAI::UpdateAI(const uint32 /*uiDiff*/)
{
//Check if we have a current target
if (!UpdateVictim())
@@ -195,8 +195,6 @@ Unit* ScriptedAI::SelectUnit(SelectAggroTarget pTarget, uint32 uiPosition)
default:
return UnitAI::SelectTarget(pTarget, uiPosition);
}
-
- return NULL;
}
SpellEntry const* ScriptedAI::SelectSpell(Unit* pTarget, int32 uiSchool, int32 uiMechanic, SelectTargetType selectTargets, uint32 uiPowerCostMin, uint32 uiPowerCostMax, float fRangeMin, float fRangeMax, SelectEffect selectEffects)