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Diffstat (limited to 'src/game/ScriptedCreature.cpp')
-rw-r--r--src/game/ScriptedCreature.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/game/ScriptedCreature.cpp b/src/game/ScriptedCreature.cpp
index 8078d543cb9..19d8afa02ff 100644
--- a/src/game/ScriptedCreature.cpp
+++ b/src/game/ScriptedCreature.cpp
@@ -168,9 +168,9 @@ Creature* ScriptedAI::DoSpawnCreature(uint32 uiId, float fX, float fY, float fZ,
Unit* ScriptedAI::SelectUnit(SelectAggroTarget pTarget, uint32 uiPosition)
{
//ThreatList m_threatlist;
- std::list<HostilReference*>& threatlist = m_creature->getThreatManager().getThreatList();
- std::list<HostilReference*>::iterator itr = threatlist.begin();
- std::list<HostilReference*>::reverse_iterator ritr = threatlist.rbegin();
+ std::list<HostileReference*>& threatlist = m_creature->getThreatManager().getThreatList();
+ std::list<HostileReference*>::iterator itr = threatlist.begin();
+ std::list<HostileReference*>::reverse_iterator ritr = threatlist.rbegin();
if (uiPosition >= threatlist.size() || !threatlist.size())
return NULL;
@@ -401,9 +401,9 @@ void ScriptedAI::DoResetThreat()
return;
}
- std::list<HostilReference*>& threatlist = m_creature->getThreatManager().getThreatList();
+ std::list<HostileReference*>& threatlist = m_creature->getThreatManager().getThreatList();
- for (std::list<HostilReference*>::iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
+ for (std::list<HostileReference*>::iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
{
Unit* pUnit = Unit::GetUnit((*m_creature), (*itr)->getUnitGuid());
@@ -636,8 +636,8 @@ void BossAI::TeleportCheaters()
{
float x, y, z;
me->GetPosition(x, y, z);
- std::list<HostilReference*> &m_threatlist = me->getThreatManager().getThreatList();
- for (std::list<HostilReference*>::iterator itr = m_threatlist.begin(); itr != m_threatlist.end(); ++itr)
+ std::list<HostileReference*> &m_threatlist = me->getThreatManager().getThreatList();
+ for (std::list<HostileReference*>::iterator itr = m_threatlist.begin(); itr != m_threatlist.end(); ++itr)
if((*itr)->getTarget()->GetTypeId() == TYPEID_PLAYER && !CheckBoundary((*itr)->getTarget()))
(*itr)->getTarget()->NearTeleportTo(x, y, z, 0);
}