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-rw-r--r--src/game/ScriptedCreature.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/ScriptedCreature.h b/src/game/ScriptedCreature.h
index 047cfc27b86..605bc7c3bc3 100644
--- a/src/game/ScriptedCreature.h
+++ b/src/game/ScriptedCreature.h
@@ -64,7 +64,7 @@ struct ScriptedAI : public CreatureAI
void KilledUnit(Unit* who){}
// Called when the creature summon successfully other creature
- void JustSummoned(Creature* ) {}
+ void JustSummoned(Creature*) {}
// Called when a summoned creature is despawned
void SummonedCreatureDespawn(Creature*) {}