diff options
Diffstat (limited to 'src/game/SharedDefines.h')
-rw-r--r-- | src/game/SharedDefines.h | 23 |
1 files changed, 11 insertions, 12 deletions
diff --git a/src/game/SharedDefines.h b/src/game/SharedDefines.h index 3edc724b7a8..52719b02ea8 100644 --- a/src/game/SharedDefines.h +++ b/src/game/SharedDefines.h @@ -561,7 +561,6 @@ enum SpellEffects SPELL_EFFECT_TRADE_SKILL = 47, SPELL_EFFECT_STEALTH = 48, SPELL_EFFECT_DETECT = 49, - // SPELL_EFFECT_SUMMON_OBJECT = 50, SPELL_EFFECT_TRANS_DOOR = 50, SPELL_EFFECT_FORCE_CRITICAL_HIT = 51, SPELL_EFFECT_GUARANTEE_HIT = 52, @@ -775,7 +774,7 @@ enum SpellImmunity IMMUNITY_ID = 6 }; -#define MAX_SPELL_IMMUNITY 7 +#define MAX_SPELL_IMMUNITY 7 enum Targets { @@ -980,13 +979,13 @@ enum GameobjectTypes enum GameObjectFlags { - GO_FLAG_IN_USE = 0x01, //disables interaction while animated - GO_FLAG_LOCKED = 0x02, //require key, spell, event, etc to be opened. Makes "Locked" appear in tooltip - GO_FLAG_INTERACT_COND = 0x04, //cannot interact (condition to interact) - GO_FLAG_TRANSPORT = 0x08, //any kind of transport? Object can transport (elevator, boat, car) - GO_FLAG_UNK1 = 0x10, // - GO_FLAG_NODESPAWN = 0x20, //never despawn, typically for doors, they just change state - GO_FLAG_TRIGGERED = 0x40, //typically, summoned objects. Triggered by spell or other events + GO_FLAG_IN_USE = 0x00000001, //disables interaction while animated + GO_FLAG_LOCKED = 0x00000002, //require key, spell, event, etc to be opened. Makes "Locked" appear in tooltip + GO_FLAG_INTERACT_COND = 0x00000004, //cannot interact (condition to interact) + GO_FLAG_TRANSPORT = 0x00000008, //any kind of transport? Object can transport (elevator, boat, car) + GO_FLAG_UNK1 = 0x00000010, // + GO_FLAG_NODESPAWN = 0x00000020, //never despawn, typically for doors, they just change state + GO_FLAG_TRIGGERED = 0x00000040 //typically, summoned objects. Triggered by spell or other events }; enum TextEmotes @@ -1580,7 +1579,7 @@ enum CreatureFamily CREATURE_FAMILY_SPIDER = 3, CREATURE_FAMILY_BEAR = 4, CREATURE_FAMILY_BOAR = 5, - CREATURE_FAMILY_CROCILISK = 6, + CREATURE_FAMILY_CROCOLISK = 6, CREATURE_FAMILY_CARRION_BIRD = 7, CREATURE_FAMILY_CRAB = 8, CREATURE_FAMILY_GORILLA = 9, @@ -1610,9 +1609,9 @@ enum CreatureFamily enum CreatureTypeFlags { - CREATURE_TYPEFLAGS_TAMEBLE = 0x0001, + CREATURE_TYPEFLAGS_TAMEABLE = 0x0001, CREATURE_TYPEFLAGS_HERBLOOT = 0x0100, - CREATURE_TYPEFLAGS_MININGLOOT = 0x0200, + CREATURE_TYPEFLAGS_MININGLOOT = 0x0200 }; enum CreatureEliteType |