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Diffstat (limited to 'src/game/SkillDiscovery.cpp')
-rw-r--r--src/game/SkillDiscovery.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/game/SkillDiscovery.cpp b/src/game/SkillDiscovery.cpp
index 610e925ae31..05743573b97 100644
--- a/src/game/SkillDiscovery.cpp
+++ b/src/game/SkillDiscovery.cpp
@@ -60,7 +60,7 @@ void LoadSkillDiscoveryTable()
if (!result)
{
sLog.outString();
- sLog.outString( ">> Loaded 0 skill discovery definitions. DB table `skill_discovery_template` is empty." );
+ sLog.outString(">> Loaded 0 skill discovery definitions. DB table `skill_discovery_template` is empty.");
return;
}
@@ -114,7 +114,7 @@ void LoadSkillDiscoveryTable()
continue;
}
- SkillDiscoveryStore[reqSkillOrSpell].push_back( SkillDiscoveryEntry(spellId, reqSkillValue, chance) );
+ SkillDiscoveryStore[reqSkillOrSpell].push_back(SkillDiscoveryEntry(spellId, reqSkillValue, chance));
}
else if (reqSkillOrSpell == 0) // skill case
{
@@ -127,7 +127,7 @@ void LoadSkillDiscoveryTable()
}
for (SkillLineAbilityMap::const_iterator _spell_idx = bounds.first; _spell_idx != bounds.second; ++_spell_idx)
- SkillDiscoveryStore[-int32(_spell_idx->second->skillId)].push_back( SkillDiscoveryEntry(spellId, reqSkillValue, chance) );
+ SkillDiscoveryStore[-int32(_spell_idx->second->skillId)].push_back(SkillDiscoveryEntry(spellId, reqSkillValue, chance));
}
else
{
@@ -139,7 +139,7 @@ void LoadSkillDiscoveryTable()
} while (result->NextRow());
sLog.outString();
- sLog.outString( ">> Loaded %u skill discovery definitions", count );
+ sLog.outString(">> Loaded %u skill discovery definitions", count);
if (!ssNonDiscoverableEntries.str().empty())
sLog.outErrorDb("Some items can't be successfully discovered: have in chance field value < 0.000001 in `skill_discovery_template` DB table . List:\n%s",ssNonDiscoverableEntries.str().c_str());