aboutsummaryrefslogtreecommitdiff
path: root/src/game/Spell.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/game/Spell.cpp')
-rw-r--r--src/game/Spell.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index 07d69bf25bb..ff96db642a8 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -1860,12 +1860,12 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur)
pushType = PUSH_CASTER_CENTER;
break;
case TARGET_UNIT_VEHICLE:
- if(Vehicle *vehicle = m_caster->m_Vehicle)
+ if(Unit *vehicle = m_caster->GetVehicleBase())
AddUnitTarget(vehicle, i);
break;
case TARGET_UNIT_PASSENGER:
- if(m_caster->GetTypeId() == TYPEID_UNIT && ((Creature*)m_caster)->isVehicle())
- if(Unit *unit = ((Vehicle*)m_caster)->GetPassenger(1)) // maybe not right
+ if(m_caster->GetTypeId() == TYPEID_UNIT && ((Creature*)m_caster)->IsVehicle())
+ if(Unit *unit = m_caster->GetVehicleKit()->GetPassenger(1)) // maybe not right
AddUnitTarget(unit, i);
break;
}
@@ -3275,7 +3275,7 @@ void Spell::update(uint32 difftime)
for(std::list<TargetInfo>::iterator ihit = m_UniqueTargetInfo.begin(); ihit != m_UniqueTargetInfo.end(); ++ihit)
{
TargetInfo* target = &*ihit;
- if(!IS_CREATURE_GUID(target->targetGUID))
+ if(!IS_CRE_OR_VEH_GUID(target->targetGUID))
continue;
Unit* unit = m_caster->GetGUID() == target->targetGUID ? m_caster : ObjectAccessor::GetUnit(*m_caster, target->targetGUID);
@@ -3327,7 +3327,7 @@ void Spell::finish(bool ok)
{
if(Unit *charm = m_caster->GetCharm())
if(charm->GetTypeId() == TYPEID_UNIT
- && ((Creature*)charm)->HasSummonMask(SUMMON_MASK_PUPPET)
+ && ((Creature*)charm)->HasUnitTypeMask(UNIT_MASK_PUPPET)
&& charm->GetUInt32Value(UNIT_CREATED_BY_SPELL) == m_spellInfo->Id)
((Puppet*)charm)->UnSummon();
}
@@ -5128,7 +5128,7 @@ SpellCastResult Spell::CheckCast(bool strict)
if(Unit *target = m_targets.getUnitTarget())
{
- if(target->GetTypeId() == TYPEID_UNIT && ((Creature*)target)->isVehicle())
+ if(target->GetTypeId() == TYPEID_UNIT && ((Creature*)target)->IsVehicle())
return SPELL_FAILED_BAD_IMPLICIT_TARGETS;
if(target->GetCharmerGUID())
@@ -6133,7 +6133,7 @@ bool Spell::CheckTarget(Unit* target, uint32 eff)
case SPELL_AURA_MOD_CHARM:
case SPELL_AURA_MOD_POSSESS_PET:
case SPELL_AURA_AOE_CHARM:
- if(target->GetTypeId() == TYPEID_UNIT && ((Creature*)target)->isVehicle())
+ if(target->GetTypeId() == TYPEID_UNIT && ((Creature*)target)->IsVehicle())
return false;
if(target->GetCharmerGUID())
return false;
@@ -6600,7 +6600,7 @@ void Spell::SelectTrajTargets()
UnitList::const_iterator itr = unitList.begin();
for(; itr != unitList.end(); ++itr)
{
- if(m_caster == *itr || m_caster == (*itr)->m_Vehicle || m_caster->m_Vehicle == *itr)
+ if(m_caster == *itr || m_caster->IsOnVehicle(*itr) || (*itr)->IsOnVehicle(m_caster))
continue;
const float size = (*itr)->GetObjectSize() * 0.6f; // 1/sqrt(3)